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Thread: Civiliziations 4
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05-20-08, 11:49 AM #52
Re: Civiliziations 4
Originally Posted by SEJ300
Rather than only holding land that is in your city radius, you have cultural borders. You have corporations and religions now also. Plus units get promotions as they become more experienced (City attack, Flanking, Healing, etc). Also, each Civ has special abilities, units, and building types...
Really it's so much different you just gotta play it to get the idea... but it is well worth it. I have never been let down by a newer Civ version except that one that was not actually by Sid Meier... umm.. Civilization: Call to Power or something... was not very good. But the Core Civ 1, 2, 3, and now 4 plus their expansions have been rock solid since I was a youngster.
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05-20-08, 03:21 PM #55
Re: Civiliziations 4
Is there a limit as to how many people can play?
I'll have to play it single player for a bit to get my bearings then I'd love to join a multi-player game.
Back when games were still DOS based my friends and I used to play this really simple strategy game called "Empire". It was one of the first "graphics" based games we played on a PC. We would have to take turns on the same computer and we would play it long into the night and early morning. Good times. :9
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05-20-08, 03:42 PM #58
Re: Civiliziations 4
Originally Posted by CivilWars
Now I'm going to read about "Beyond the Sword". That should kill the last ten minutes of my day..
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05-20-08, 05:42 PM #59Re: Civiliziations 4
Beyond the Sword is a must. Adds so much fun. Corporations and more Civilizations and Leaders. Corporations are great because if you spread yours Globally you no longer need taxes because the Corporations make you that much money you can spend your taxes on Espionage and Science or Culture.
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