Page 2 of 2 FirstFirst 12
Results 11 to 20 of 20

Thread: Looking into this game

  1. Registered TeamPlayer RagunCajun's Avatar
    Join Date
    10-20-08
    Location
    Watauga TX.
    Posts
    2,513
    Post Thanks / Like
    Stat Links

    Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game
    #11

    Re: Looking into this game

    Quote Originally Posted by GM Mr. White
    I know it's a detour, but get your learning skills up first. They'll help you cut down your training time immensely.
    Maximizing it as fast as possible, currently all my traits are on 8. I'm getting the 100% bonus for training. I even threw in a couple trade skills for good measure, so I can make some side money if need be.

  2. Registered TeamPlayer CivilWars's Avatar
    Join Date
    02-13-07
    Location
    Fort Worth, TX
    Posts
    42,785
    Post Thanks / Like
    Blog Entries
    5
    Stat Links

    Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game
    Gamer IDs

    Steam ID: CivilWars CivilWars's Originid: CivilWars
    #12

    Re: Looking into this game

    Quote Originally Posted by RagunCajun
    Quote Originally Posted by CivilWars
    Cajun,

    See how far you are from Mirilene. Even if you don't join the corp you can come out on some ops with our guys when you are on.
    Thanks Civ, I may do that, if you don't think I'll be a liability.... boat insurance isn't cheap y'know?
    When we run missions usually the most well prepared ship(s) will go in first to tank the aggro, then you come in later to help kill.


  3. Registered TeamPlayer
    Join Date
    11-03-08
    Location
    Portland, Oregon, United States
    Posts
    720
    Post Thanks / Like
    #13

    Re: Looking into this game

    BTW Heres a couple setups for that merlin your flying. It relly is NOT a railboat, and you'll see why when you set this one up!

    PVE:

    [Merlin, New Setup 1]
    Capacitor Power Relay I
    Magnetic Field Stabilizer I

    Monopropellant I Hydrazine Boosters
    Stasis Webifier I
    'Anointed' I EM Ward Reinforcement
    Small Supplemental Barrier Emitter I

    Modal Light Neutron Particle Accelerator I, Antimatter Charge S
    Modal Light Neutron Particle Accelerator I, Antimatter Charge S
    'Malkuth' Rocket Launcher I, Gremlin Rocket
    'Malkuth' Rocket Launcher I, Gremlin Rocket

    [empty rig slot]
    [empty rig slot]
    [empty rig slot]



    Which is great for L1 Mission running, But if you want to wander around the PVP field:

    [Merlin, New Setup 1]
    Magnetic Field Stabilizer I
    Magnetic Field Stabilizer I

    Monopropellant I Hydrazine Boosters
    Stasis Webifier I
    Fleeting Progressive Warp Scrambler I
    Cap Recharger I

    Modal Light Neutron Particle Accelerator I, Antimatter Charge S
    Modal Light Neutron Particle Accelerator I, Antimatter Charge S
    'Malkuth' Rocket Launcher I, Gremlin Rocket
    'Malkuth' Rocket Launcher I, Gremlin Rocket

    [empty rig slot]
    [empty rig slot]
    [empty rig slot]

    Which can be used for Mission running as well. In fact, I would suggest this set up for mission running you'll get good practice at keeping up your radial velocity on the appreach!

    If your into reading a little, here are two great guides I've been throwing at everybody so far:

    It says rifter guide, but this info is good for every frigate pilot:
    http://www.rifterdrifter.com/rifter-pvp-guide/

    Excellent tanking guide for everyone to learn from:
    http://myeve.eve-online.com/ingamebo...hreadID=319967

  4. Registered TeamPlayer DJ Ms. White's Avatar
    Join Date
    11-13-07
    Location
    Plano, TX and Ruston, LA
    Posts
    32,364
    Post Thanks / Like
    Blog Entries
    43
    Stat Links

    Looking into this game Looking into this game Looking into this game Looking into this game
    Gamer IDs

    Steam ID: DJMrWhite
    #14

    Re: Looking into this game

    Quote Originally Posted by RagunCajun
    Quote Originally Posted by GM Mr. White
    I know it's a detour, but get your learning skills up first. They'll help you cut down your training time immensely.
    Maximizing it as fast as possible, currently all my traits are on 8. I'm getting the 100% bonus for training. I even threw in a couple trade skills for good measure, so I can make some side money if need be.
    Did you already use one of your two starting stat remaps?
    enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
    Bigdog-
    Sweet home Alabama you are an idiot.

  5. Registered TeamPlayer RagunCajun's Avatar
    Join Date
    10-20-08
    Location
    Watauga TX.
    Posts
    2,513
    Post Thanks / Like
    Stat Links

    Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game
    #15

    Re: Looking into this game

    Quote Originally Posted by GM Mr. White
    Quote Originally Posted by RagunCajun
    Quote Originally Posted by GM Mr. White
    I know it's a detour, but get your learning skills up first. They'll help you cut down your training time immensely.
    Maximizing it as fast as possible, currently all my traits are on 8. I'm getting the 100% bonus for training. I even threw in a couple trade skills for good measure, so I can make some side money if need be.
    Did you already use one of your two starting stat remaps?
    No actually I left the stats at standard, and added a cyber enhancement that made them all equal at 8. So I still have two remaps available.

    I'm having a little trouble getting the power levels up to accept some of the loadouts. ISK to buy the more exotic items is just not there. A Reactor Capacitor Recharger 1 is hugely expensive. And until I can get one, I'm stuck using small standard missile launchers. Which sucks cuz I have the two Malkuth Assault Launchers 1 in storage.

    So here is my Merlin's current config:

    1 x 150mm Carbide Rail 1, using Tungsten charges.
    2 x Small STD Missile Launchers, using STD Pirahna small missiles.
    Small Shield Booster 1
    Power Diagnostic System 1


    That's it, and I am barely getting this to work. Anybody have a spare Photonic CPU Enhancer, a few Reactor Capacitors laying around?

















  6. Registered TeamPlayer DJ Ms. White's Avatar
    Join Date
    11-13-07
    Location
    Plano, TX and Ruston, LA
    Posts
    32,364
    Post Thanks / Like
    Blog Entries
    43
    Stat Links

    Looking into this game Looking into this game Looking into this game Looking into this game
    Gamer IDs

    Steam ID: DJMrWhite
    #16

    Re: Looking into this game

    Mind is a little frazzled right now, but I'd recommend contacting Bunni to have him help plan out these first few weeks.
    enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
    Bigdog-
    Sweet home Alabama you are an idiot.

  7. Registered TeamPlayer
    Join Date
    11-03-08
    Location
    Portland, Oregon, United States
    Posts
    720
    Post Thanks / Like
    #17

    Re: Looking into this game

    BAH! Railguns take too much PG.... and blasters have much higher DPS, and on a frigate, you get within optimal quick enough. Also, Use rockets they have a slightly higher DPS at lower PG usage as well. And because you're using blasters you'll be close enough. Furthermore, its better to hit the merlin with a passive tank (Yes, its better not to have a booster!) an EM hardener will let you last much longer at less than half the cap cost. If all else fails, warp and dock with a station and bam! shields are maxed again. no bigie in a frigate. Last, PDS' are great, but DPS is better so the more magnetic stabilizers you can put on the better! (find a good balance, but two Magnetic field stabilizers increase your DPS by nearly 7 or about 20%.

  8. Registered TeamPlayer RagunCajun's Avatar
    Join Date
    10-20-08
    Location
    Watauga TX.
    Posts
    2,513
    Post Thanks / Like
    Stat Links

    Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game Looking into this game
    #18

    Re: Looking into this game

    Quote Originally Posted by Sleepybean2
    BAH! Railguns take too much PG.... and blasters have much higher DPS, and on a frigate, you get within optimal quick enough. Also, Use rockets they have a slightly higher DPS at lower PG usage as well. And because you're using blasters you'll be close enough. Furthermore, its better to hit the merlin with a passive tank (Yes, its better not to have a booster!) an EM hardener will let you last much longer at less than half the cap cost. If all else fails, warp and dock with a station and bam! shields are maxed again. no bigie in a frigate. Last, PDS' are great, but DPS is better so the more magnetic stabilizers you can put on the better! (find a good balance, but two Magnetic field stabilizers increase your DPS by nearly 7 or about 20%.
    I kinda sorta understand where you're coming from, except I don't have all the lingo down, so if you could 'splain it to me..."its better to hit the merlin with a passive tank"?

  9. Registered TeamPlayer DJ Ms. White's Avatar
    Join Date
    11-13-07
    Location
    Plano, TX and Ruston, LA
    Posts
    32,364
    Post Thanks / Like
    Blog Entries
    43
    Stat Links

    Looking into this game Looking into this game Looking into this game Looking into this game
    Gamer IDs

    Steam ID: DJMrWhite
    #19

    Re: Looking into this game

    My best advice is to contact Ranger10 and hop on Vent with him.
    enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
    Bigdog-
    Sweet home Alabama you are an idiot.

  10. Registered TeamPlayer
    Join Date
    11-03-08
    Location
    Portland, Oregon, United States
    Posts
    720
    Post Thanks / Like
    #20

    Re: Looking into this game

    Quote Originally Posted by RagunCajun
    Quote Originally Posted by Sleepybean2
    BAH! Railguns take too much PG.... and blasters have much higher DPS, and on a frigate, you get within optimal quick enough. Also, Use rockets they have a slightly higher DPS at lower PG usage as well. And because you're using blasters you'll be close enough. Furthermore, its better to hit the merlin with a passive tank (Yes, its better not to have a booster!) an EM hardener will let you last much longer at less than half the cap cost. If all else fails, warp and dock with a station and bam! shields are maxed again. no bigie in a frigate. Last, PDS' are great, but DPS is better so the more magnetic stabilizers you can put on the better! (find a good balance, but two Magnetic field stabilizers increase your DPS by nearly 7 or about 20%.
    I kinda sorta understand where you're coming from, except I don't have all the lingo down, so if you could 'splain it to me..."its better to hit the merlin with a passive tank"?

    Okay so theres four kinds of tanking styles in EVE. An active tank uses shield boosters and armor repair modules to compensate for lost shield/armor strentgh. A Passive shield tank uses modules to increase the passive shield recharge. A buffer tank uses shield extenders and shield hardeners to extend the amount of time that the ship can fly without wasting too many modules on the tank. And finally speed tanks use the speed of the ship in relation to other ships to exceed the tracking speed of others' turrets and avoid being hit in the first place.(Obviousely the most difficult, but with just a little practive it can be better than any other tanking style. However, it should always be used no matter what ship/tank you're flying.)

    Finally, every tank has weaknesses. For example, shields are particularly weak to EM and Thermal damage while armor is weak to explosive, kinetic, and moderately weak to thermal damage. so we use hardeners to improve these defenses. putting an EM hardener on a shield will practically double its effective HP(how much raw damage coming in before resistances are applied that the shields can take when resistances are applied.) The same is also true of putting explosive hardeners on an armor tank.


    With the merlin being a frigate, it is best to try to speed tank. (Come in a 45 degrees, enter a close orbit) However, to supplement the speed tank it is better to put an EM hardener(or mission specific hardener) and if wanted, a small extendor rather than using a shield booster which will drain your cap in seconds.

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title