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Thread: DAT SCALE! Altis Preview

  1. Registered TeamPlayer Talkos's Avatar
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    #11

    Re: DAT SCALE! Altis Preview

    Given the limitations, I personally would recommend a different type of mission to be used on Altis. Domination type missions where we cooperate to clear a zone, or insurgency type missions where we can search for weapon caches in areas defined by the intelligence we get, or even king of the hill type missions. Actually, I kinda wish TPG was hosting an Invade and Annex mission on Stratis as well. Cooperation with combined arms and large group assaults are where ARMA shines.

  2. Registered TeamPlayer Arch-Angel's Avatar
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    #12

    Re: DAT SCALE! Altis Preview

    Quote Originally Posted by Nuckle View Post
    What I would like and hope to see is the ability to utilize certain areas of Altis. This would allow some flavor and constant change to a 50-60 player server. Like at every mission restart a different portion of Altis is used as the map.

    It is obvious to me that many are getting burnt out on Stratis.
    Yeah I'm a little concerned that it'll turn into a game of Marco Polo, though hopefully it'll further emphasize the value of playing as a team and setting up a main operation base.

  3. Registered TeamPlayer Echelon's Avatar
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    #13

    Re: DAT SCALE! Altis Preview

    I spent like 5 consecutive hours on a private hosted server last night just to get better at piloting. As it looks like it will be well needed for Altis.

    On an off note an air battle with 5 Pawnee (Armed Littlebirds) going at it is a blast. We started out not getting anywhere close to hitting each other and by the end, there was people getting shot down all the time. Putting a DAGR into an enemy's cockpit was satisfying.
    I never miss. I simply fire warning shots.

  4. Registered TeamPlayer Arch-Angel's Avatar
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    #14

    Re: DAT SCALE! Altis Preview

    Quote Originally Posted by Echelon View Post
    I spent like 5 consecutive hours on a private hosted server last night just to get better at piloting. As it looks like it will be well needed for Altis.

    On an off note an air battle with 5 Pawnee (Armed Littlebirds) going at it is a blast. We started out not getting anywhere close to hitting each other and by the end, there was people getting shot down all the time. Putting a DAGR into an enemy's cockpit was satisfying.
    Yeah I still haven't forgiven you for that.
    Likes Echelon liked this post

  5. Registered TeamPlayer Glitch's Avatar
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    #15

    Re: DAT SCALE! Altis Preview

    I Would love to see a large AI presence. For instance Wasteland has BlueFor, RedFor, and Green (Indie). I think adding a YellowFor that was AI might be an interesting step. You still have PvP taking place but with the added monkey wrench of AI to work around too.

    Not over powering amounts just something to take up the space with.
    Likes SourceSkills liked this post

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