Results 41 to 50 of 50
Thread: New BP Map
-
-
- Join Date
- 06-14-10
- Location
- Chicago, IL
- Posts
- 6,656
- Post Thanks / Like
- Blog Entries
- 1
-
- Join Date
- 06-14-10
- Location
- Chicago, IL
- Posts
- 6,656
- Post Thanks / Like
- Blog Entries
- 1
07-16-14, 06:18 PM #43Re: New BP Map
I'm currently apart of the testing group for New Haven. Basically just allows you to play as if the map was still up, but have to report any issues you find and deal with the occasional server crash. Find an admin on their TS if you're interested.
Found the drug dealers base of operations near Smugglers Den. The place was abandoned, but their crops were untouched. There is also a secret entrance to this complex, but it's a little buggy. I am the new owner of this operation :-). Stop by for a good timeSgtRazor liked this post
-
-
07-27-14, 11:02 AM #45
Re: New BP Map
They have reintroduced the Winney to Breaking Point. So many good Kills with that gun on Chernarus so let's see how it fairs on New Haven.
New weapons in .1291 update? - General Discussion - The Zombie Infection - Breaking Point
-
08-01-14, 07:15 PM #46
Re: New BP Map
Big update coming this weekend to the New Haven map. Based on the changelog the Devs have heard the comments on needing more buildings and are even refining a bunch. I am looking forward to see how it is going to look.
**Official New Haven Discussion** - Page 14 - General Discussion - The Zombie Infection - Breaking Point
Changelog for Ver 1.23
- Complete rebuild of the CMC, removed tiles and underground sewer entrance, added Lights and Research HQ.
- Complete rebuild of Northern Supply base, added Research HQ and lights
- started removing old Arma2 houses/shops/ruins and replacing with Arma3 Buildings (in seville and West Haven)
- added deerstands
- added Log cabins and 2 story farm sheds
- added Shipwrecks
- added windmills
- Removed dodgy third party addon buildings and replaced with Arma2/Arma3 Content.
- rebuilt small army base west of New Haven (added research HQ )
- adusted heights of Arma3 Cargo HQ buildings and Barracks.
- Replaced BP HQ building with working model, no more getting trapped in little room
- adjusted heights of several objects
- added large radar dome on Flinders Island
- Adjusted weight values on some fences to hopefully stop them tipping over/breaking when hit -*needs to be confirmed*-
- added plane wrecks
Over the coming months we'll be making big changes to the towns and city of Newhaven, Will also see added ground textures and changes to the forests.
-
-
-
08-03-14, 05:56 AM #49
Re: New BP Map
0.1300 ( 300 MB -> 17 MB Delta )
Fixed: Missing Buildings and Assets from last patch.
0.1294 - 0.1299 ( 3 GB )
New: Server Simulation Manager
New: Schema for Storage Objects and Deployables.
New: Added in Lockable Safe Deployables.
New: Threaded Server Cleanup.
New: Helicrashes on ALL Maps.
New: Added Mission Toggles for Client / Server Simu Mgr / Cleanup Threaded.
New: Storage Objects are limited to 3 per player.
New: Starting Construction of a storage object will now close your inventory.
New: Thirsk Enterable Buildings
Updated: Database Binaries.
Optimised: Server Death / Login / Object Save.
Removed: Old Humanity Screens / Data.
Fixed: Several script errors and issues.
Fixed: Dog script error on player login.
Fixed: Updated: Altis West Spawn points.
Fixed: Medical System Bleeding Error.
Fixed: Script Error in Damage Handlers.
Fixed: Issues on all maps with loot taking ages to spawn
Fixed: Loot Cleanup not working sometimes.
-= Weapons (From Bugtracker) =-
Fixed: 870 Misaligned Sights
Fixed: TranQ Pistol Semi Auto
Fixed: MC-CZ550 Percision Barrel Accuracy.
Fixed: Swinging Hatchet Click Sound
Fixed: No Sound from Shotguns
Fixed: CZ Fire is Slient
Fixed: Lee Enfield Fire Select Key
Fixed: Benelli Super 90 Reloading
Fixed: MX GL Grenade Launcher Sights.
Fixed: Sight Misalignment on MK 48 LMG
Fixed: AKM Bayonet not working
Fixed: 6.5 LMG Supressor fits 7.62
-= New Haven (From Changelog) =-
Complete rebuild of the CMC, removed tiles and
underground sewer entrance, added Lights and Research HQ.
Complete rebuild of Northern Supply base, added Research HQ and lights
started removing old Arma2 houses/shops/ruins and
replacing with Arma3 Buildings (in seville and West Haven)
Added: Deerstands / Log Cabins / Shipwrecks / Windmills
Fixed: Removed: Old Third Party Addons
Rebuilt Small Army Base West Of New Haven + Research HQ
Adjusted: Heights of Several Objects
Large Radar Dome on Flinders Island
BLTribe of Bob
-
08-04-14, 07:26 AM #50
Re: New BP Map
Last nights Mayhem as we were approaching the Civilian airfield and town, recorded by the Nomad on the rooftop!
dreaddman, KromMonkey liked this post
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks