View Poll Results: Decrease Death Tax

Voters
22. You may not vote on this poll
  • Leave it alone

    7 31.82%
  • Decrease to 75 Krypto

    0 0%
  • Decrease to 50 Krypto

    3 13.64%
  • Decrease to 25 Krypto

    2 9.09%
  • Don't tax (Die as much as you want)

    10 45.45%
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Thread: Decreasing Death Penalty

  1. Registered TeamPlayer BuddyLee.'s Avatar
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    #21

    Re: Decreasing Death Penalty

    I was confused to why I was -600 in the bank till reading this yesterday. Since then I have accumulated over 1000$ after finding a backpack. Leave it as it is and new player should seek help.

    BL
    Tribe of Bob

  2. Registered TeamPlayer SourceSkills's Avatar
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    08-05-11
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    Gamertag: phoenix12341 Steam ID: phoenix12341 SourceSkills's Originid: SourceSkills
    #22

    Re: Decreasing Death Penalty

    I personally don't think it is a great feature. However if we change it will it be a bad thing or a good thing. There are certainly a lot more engagements in our server thanks to the missions and that is something I think the creators didn't expect so I am thinking that when the idea of a punishment came up it sounds good however we changed the game. The thing I am wondering about is other players and their expectations of the mod and how it plays. Will that bring more people than it will drive away is what I am saying I guess. I can't think of why it would drive people away but at the same time I am still new to A3 Epoch scene.

    Sent from my SAMSUNG-SGH-I337 using Tapatalk

  3. Registered TeamPlayer Reed's Avatar
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    01-04-15
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    #23

    Re: Decreasing Death Penalty

    Death Penalty should be removed due to how flawed it is and how its monitored.

    atm due to no Defined "SafeZone" (radius of the area) not counting the 5mx5m spot you spawn, Leaving this players can just sit there and kill a player at any of the spawn location. This Racks up Debt of new or old players also can cause lower population. Saying it wont happen wont stop, There are ways to better prevent this but they are not implemented so until such time i think it would be best for it to be removed.

    This is not just my words but from my whole Crew aswell.

  4. Registered TeamPlayer Kill8ox's Avatar
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    11-16-09
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    #24

    Re: Decreasing Death Penalty

    Remove please!

    This feature is adding nothing to the gameplay .

  5. Registered TeamPlayer dreaddman's Avatar
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    02-29-12
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    #25

    Re: Decreasing Death Penalty

    I voted to reduce it, but now am in favor of eliminating it. There are increased encounters, but a!so the occasional arma-karma deaths that pile up.
    Sent from an undisclosed location.

  6. Registered TeamPlayer SourceSkills's Avatar
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    Gamertag: phoenix12341 Steam ID: phoenix12341 SourceSkills's Originid: SourceSkills
    #26

    Re: Decreasing Death Penalty

    I am seeing a trend here.

    Sent from my SAMSUNG-SGH-I337 using Tapatalk

  7. Registered TeamPlayer Tactical Tortoise's Avatar
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    #27

    Re: Decreasing Death Penalty

    with current vendor buy and sell prices 100 krypto per death is nothing. its laughable. 30 minutes looting around a trader right after a restart is an easy 1000-2000 krypto. get lucky and find a vehicle to sell. that's another easy 1-2k. I think it should be increased but would rather see this be a non-issue at the moment, and at least until vendor buy/ sell prices make more sense.

  8. Registered TeamPlayer BuddyLee.'s Avatar
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    #28

    Re: Decreasing Death Penalty

    Yup. Find and craft a complete vehicle repair kit and profit.

    BL
    Tribe of Bob

  9. Registered TeamPlayer CleverGeek's Avatar
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    10-02-12
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    #29

    Re: Decreasing Death Penalty

    Missed the vote but I agree with no tax. Was new to the game and by the time I figured out how to trade and put money in my "bank" I was at -1100k

    This is really disconcerting as a new player. As people have already stated you loose enough as is when you die like gear, dignity, self respect, and clean underwear (I need more moist towelettes, I believe my soiled numbers are high).
    Likes Tactical Tortoise liked this post
    “One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games.” ― C.G. Jung


  10. Registered TeamPlayer SpecOpsScott's Avatar
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    #30

    Re: Decreasing Death Penalty

    Quote Originally Posted by CleverGeek View Post
    Missed the vote but I agree with no tax. Was new to the game and by the time I figured out how to trade and put money in my "bank" I was at -1100k

    This is really disconcerting as a new player. As people have already stated you loose enough as is when you die like gear, dignity, self respect, and clean underwear (I need more moist towelettes, I believe my soiled numbers are high).
    Personally, the tax never bothered me. When i first started playing, i was at -200 when i realized there was a bank, made a deposit to break even, then -100 the next time i got there... eventually got to 6400. That has taken a hit since lately ive been fighting as much as looting, and i ALWAYS forget to grab the Krypto not to mention dying my fair share. Eventually i'll get back to looting for Kryptos and sell a couple of vehicles or something..

    On a soiled side note.... yeah, i get pretty dirty too. Got my "soiled" meter up to 93 before it started to rain and bring it down again, but i will hit 100+ if possible! And the dirtier you are, the better chance you have of spawning a Sapper while looting. I spawned in 3 looting Cherno one day.

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