View Poll Results: Yes or No
- Voters
- 29. You may not vote on this poll
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Yes I want to be able to build a vehicle.
16 55.17% -
No leave it like it is
13 44.83%
Results 41 to 50 of 64
Thread: Craftable Bike/ Mosqitoe
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03-13-15, 09:34 AM #42
Re: Craftable Bike/ Mosqitoe
Leave it as it is then!
No use for motorcycles as it will change the way the game is played,spawn locations are close to any place on the map and it will damage the PvP aspect of the game if you respawn jump on the motorcycle and rush back to the place you were killed.
Change my vote to NO!
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03-13-15, 12:59 PM #47
Re: Craftable Bike/ Mosqitoe
Considering a no vote if the winds continue to change.
I thought this was what people wanted and I voted to go along with it. I've tried to just share what's possible and left my honest opinion out bc I though it was unpopular.
Without a significant cost associated to crafting/buying this I think it just waters things down. If people were on board for a substantial cost I'd see no issue. I think it'd help server economy being able to buy these as "rentals".
I still think we need to lower the vehicle count and reduce the towing choppers in favor of the ones that tow less ie little birds. Also, reduce the Hemmitts in favor of small cars bc of the their destructive capacity.
My ideal situation;
I'd go even one further thinking that we should remove vehicle trading from the store or significantly nerf their prices. Reduce the fact that the best way to build a bank account is to sell the excess cars on the map. We could actually build a working economy if we did this. Stock traders with stuff people want to buy. People would actually sell loot, finding gear and taking it to the traders would be a thing. But when a car is 1500 crypto and a gun is 50. No one's wasting time collecting/selling weapons = broken economy. Then, stock motorbikes +other things there, so if people are lacking transport they can get some from a trader. It'd despawn on restart. This keeps the "I wanna spawn in and instantly be able to get a vehicle" people happy, but makes them work for it at the same time. It gives people something else to do in the game (aka build up their bank account) via looting and selling - not just finding cars (that are in overabundance).
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03-13-15, 01:49 PM #48
Re: Craftable Bike/ Mosqitoe
I'm ok with this. No one really is using a HEMMT. I don't think they should be eliminated though.
I do think that flipping the prices would drive that economy though. Make guns worth selling. Give them value based on use. Ones people really like should be more expensive. Remember what a HK417 SD Sniper cost? Yet everyone was carrying one.
I do kinda like stocking an infinite amount of eBikes on traders that disappear. Kind of like a tourist town bike/scooter rental thing . . .
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03-13-15, 02:51 PM #49
Re: Craftable Bike/ Mosqitoe
Alright, lets look at the server. Rarely is there more than 7 people on, even at peak hours we're seeing 11-12 people, and some nights 5 at peak hours. More people, more fun. People want fun scripts...
Last edited by DMoss; 03-13-15 at 02:52 PM.
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