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Thread: Messenger Bag from online order at Cafe Press.com
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11-06-07, 12:14 PM #1
Messenger Bag from online order at Cafe Press.com
I want to thank everyone at TTP who has made it possible to order items from cafepress.com. There really is some awesome stuff, I will put up a picture when I affix the bumper sticker I bought on my car, and when my brother gets the dog shirt on his dog. The mouse pad is awesome and really makes my PC Desktop complete.
I also like the messenger bag I bought, and the color couldn't be better, the only thing I might want to suggest is to make it a bit larger, it is a tad small, other than that, its awesome.
Thank you again, and I look forward to see if there are any Christmas themed designs coming along with Santa.
Tim aka tgross791
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11-22-09, 07:36 AM #3
A game that Valve should make?
I have been thinking at how good Valve was at Left 4 Dead and also thought at the same time that they should make another type of zombie game that would not be like Left 4 Dead. The next few paragraphs aren't real but what I think should happen.
The gam would be called "My Very Own Zombie Apocalypse." This is because the basics of this game is that you would get to create your own character, your own guns and your own maps. This is more of a less challenging game and more of a social hang out. You could create any type of character your heart desires with a powerful Survivor Creation Tool that would be as powerful as the Sims 3 Sim Creator. You could choose all facial details, clothes, accents and more. The Weapon Creation Tool would be a full on Editor. It would be like building stuff on Spore by EA Games and you would get to choose colours, skins, bullets and more. The Map Editor would be a proper Editor whilst you being in noclip going round placing doors, walls, ammo, spawn points, objectives and more. Objects for The Character, Map and Weapon Creation tools can be found around the campaign with friends or on your own (like LittleBigPlanet from PS3)
The Zombies in this game wouldn't be just normal zombies though. Zombies will now have "Perks" that can change thier gameplay. These Zombies are usually spotted by their distinctive looks.
Explosive - Explode when killed - Fat zombie
Offensive - Do 2x more damage - Big Muscled Zombie
Defensive - 2x more health - Security Suit On
Reactive - Temporaraly blinds close by survivors when killed - Green
Deceptive - Camoflauged until attacks - Green camoflauge Top
Aggressive - 3 x Faster, 3 x Health, 3 x more damage - Looks like Charger
These 6 Perked Zombies can be edited in all gametypes except Campaign. Campaign is the only uneditabal gametype there is. The Main Menu would have:
Solo Campaign
Campaign
Custom Games
Creator
Extras
Starting with Campaign. This would have 5 missions and a Finale. The only thing that changes each playthrough are the Infected spawns and Item spawns. There are many references to Left 4 Dead here. The missions are:
Myrec Hospital - To get out of the Hospital
Riverside Docks - Across the beaches of Riverside
Moonlit Motel - Find an escape route from Sleeping Oaks Motel
Snowbound - Get through the snow and to the Burger Tank
Rural Rescue - Get to the Train station through the Forests and Swamp
Train Finale - Defend the Train until you get out of the infected area
Custom Games is basically where all the game is played. You can customise gametypes like on Halo 3. When infected you can choose what perks you have (if any) but you have to unlock them each game by getting a certain amount of kills in that game. The Starting Gametypes are:
Infection - 8 survivors, 8 Infected. Survivors killed by Infected become infected. LMS wins
Flag - 8 Survivors defend a flag from 8 infected. If flag is stolen or all survivors are dead, the game is won by the infected. Whoever keeps the flag the longest wins.
Gas - 8 Survivors find gas and fill up a car. 8 Infected try to stop them from doing this. Gas will always respawn. Whoever fills the car up the most wins.
Alpha - 15 Survivors, 1 Zombie. Starting zombie has 20 x health. LMS wins.
VIP - 4 Survivors, 12 Infected. The VIP on the Survivor Team has no guns and must be defended. When VIP dies, the round is over. Longest VIP Life wins.
The Creator has many features. It has the Character Maker in which there are endless amounts to what your character looks like and sounds like. The Weapon Maker has unlimited looks too. Have a favourite gun on MW2? Make it on this! The Map Editor is like the Farcry 2 one but less vast. You start with a small stretch of land with the options to BUILD, SCULPT and CREATE. Build is basically Walls, roofs, wallpapers, paths, doors and stuff like that. Sculpt is for making hills and ditches and stuff like that.
Create is for mainly weapons, ammo, spawn points and props.
Extras are basically what you would get on L4D and Orange Box etc..
Please tell me what you think of this idea and what you think is good and bad. Constructive Critism only Please
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11-22-09, 11:04 AM #5
I fully agree with you on the Half Life part Joe, I do love those games.
Anyway, on topic. While I think being able to customise your own Survivour would be cool, I think it should stop RIGHT there. Customising things like weapons or maps sound fun, but people do have certain tendancies to look at blank maps and just go "Bleh, cannot be arsed."
Besides, if these editors you are describing have a similar look to the ones in, say, the Source SDK, then people like me are going to have a difficult time figuring it out.
I like the idea of making a zombie apocalypse your own way, but some people out out there are incredibly lazy and do just want to play the game instead of designing it from top to bottom.
Valve already do a fantastic job at doing the opposite of these sorts of games anyway. :cc:Whilst playing Penumbra...
Parlock: I CAN HEAR IT.
Dead Prodigy: HIDE.
Parlock: I AM.
Dead Prodigy: DON'T LET IT SMELL YOUR FEAR.
Parlock: IT DOESN'T NEED TO SMELL MY FEAR, I SHAT MYSELF.[SIGPIC][/SIGPIC]
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