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Thread: callofdutytopsites.com artwork

  1. Registered TeamPlayer SapiensErus's Avatar
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    #21

    Re: callofdutytopsites.com artwork

    Quote Originally Posted by cop1991
    Resized proportionately....

    Ok, so as long as there is a debate, here is one I resized and maintained the original proportions with sharper color depth. eh?



    Maybe it takes an artists eyes to notice.


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    #22

    Re: callofdutytopsites.com artwork





    Which one is yours? (Dont look at the links)

  3. Registered TeamPlayer SapiensErus's Avatar
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    #23

    Re: callofdutytopsites.com artwork

    Quote Originally Posted by cop1991




    Which one is yours? (Dont look at the links)
    I guessed the top one and I was correct. The most notable difference is right behind the ear of the TF2 heavy, there is more definition. Also, the blue of the "Teaxesteamplayers" where it intersects the star is considerably more vivid. But is it really worth ~20k more file?


  4. Administrator ...bigdog...'s Avatar
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    #24

    Re: callofdutytopsites.com artwork

    I guess correctly too.

    site's getting there. button's uploaded, registrations working, banner/template changes will be made soon. had to make the default banner MYSELF....gosh.



    http://www.callofdutytopsites.com/

    but we're in business.
    Quote Originally Posted by ...bigdog... View Post
    If turd fergusons want to troll their lives away, that's the world's problem. Go read the CNN.com comments section, or any comments section, anywhere. All of the big threads are going to be the crazy people saying stupid shit.

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    #25

    Your own infected drawings, post em here!

    post your drawings of infecteds that you designed by yourself, no boomers, tanks, witches, chargers and other infecteds that have already been seen on the game, make you own, be creative! post it here!
    :locked::waves:

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    #26
    Quote Originally Posted by cdc321 View Post
    post your drawings of infecteds that you designed by yourself, no boomers, tanks, witches, chargers and other infecteds that have already been seen on the game, make you own, be creative! post it here!
    :locked::waves:
    i guess in order to start this thread, i'll have to show mine, here's some of my idea's:



    Name: Vampire (boss type infected)
    Appearance: damaged tuxedo with alot of bites and scratches at his body, has long fangs, he must be a bachelor before he was turned to an infected
    Special Ability(ies): like its name, it carries its opponent then bites you at the neck, it increases its health while doing so, and at the same time, decreasing your health rapidly. he's vulnerable to attacks while he is biting his host, but also the survivor he's holding is also vulnerable to attacks.
    :Playable
    Physical Features: when it dies, it gives off a loud scream that will attract a horde to come.
    Availability to players: 2
    Health: strong, but also increases when it does its special ability



    Name: Fogger (semi boss infected type, this was my little sis' idea)
    Appearance: tall, same like the smoker's height, has no skin on cheeks.
    Special Ability(ies): runs around making making alot of smoke clouds, like the smoke you see when you kill a smoker, it will prevent you from seeing well.
    :Playable (when playing this infected, you can see through the smoke)
    Physical Features: the smoke comes out from its mouth through its skinless cheeks, when you see a smoke cloud, you'll know its near. You'll also know its near when you hear a sound that asthmatic people make, its attack is same as a smokers intacipate.
    Availability to players: lesser than the smokers Availability
    Health: Same as smoker's



    Name: Raider (semi boss infected type)
    Appearance: Big muscular guard with a swat helm on, wears pants, has bulky body, must've been a body guard to the safe zone that was bitten
    Special Ability(ies): it prevents a survivor from entering a safe zone by holding them at their feet then throwing them away from the safe zone, does damage the same as a charger's normal attack when thrown.
    :Playable
    Physical Features: it can only be seen near safe zones, or beside a safe zone.
    Availability to players: its rare so it would only be seen lets say 1 to 2 times
    Health: a little lesser than the tank



    Name: Spiker
    Appearance: male, semi bald head, lots of spikes going out of its back
    Special Ability(ies): shoots out spikes to survivors in long range, 1 spike deals 25 health damage.
    :Playable
    Physical Features: the spiker crawls like a hunter, except its a little faster, can only shoot out 6 spikes (1 at a time) then it will try to escape to recharge like a smoker.
    Availability to players: 3 to 5
    Health: a little lesser than the jockey

    : i wanna see your ideas next ^^

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