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Thread: Setting up your Source SDK

  1. Registered TeamPlayer kyle700's Avatar
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    Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK
    #11

    Re: Setting up your Source SDK

    Nope, just says: HL2, And HL2: Episode 1
    Me: "But the Gunslinger is so much more fun..."
    Langrad: "We're here to win, not to..."
    Me: "Have fun?" "Hahaha"

  2. Administrator Bunni's Avatar
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    Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK
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    Steam ID: bunni Bunni's Originid: Dr_Bunni
    #12

    Re: Setting up your Source SDK

    Quote Originally Posted by firework700
    Nope, just says: HL2, And HL2: Episode 1
    in sdk click reset game configurations

  3. Registered TeamPlayer kyle700's Avatar
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    Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK
    #13

    Re: Setting up your Source SDK

    Ok, thanks Bunni.
    Me: "But the Gunslinger is so much more fun..."
    Langrad: "We're here to win, not to..."
    Me: "Have fun?" "Hahaha"

  4. Registered TeamPlayer kyle700's Avatar
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    Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK Setting up your Source SDK
    #14

    Re: Setting up your Source SDK

    I've been getting this problem when using Hammer.
    [img width=700 height=437]http://i530.photobucket.com/albums/dd347/Kyl3_700/Hammerprob.jpg[/img]
    I could never really see the floor in a CS:S map, or HL:2 map. What I mean is when I first start a map, I look at the perspective view after I create a brush, and I can't see where it ends or actually see the brush itself. So I followed a tut on how to get it to work, and it said go to:
    Map> Entity report > Go to. Then this happened on every game I try to open up Hammer with.
    Me: "But the Gunslinger is so much more fun..."
    Langrad: "We're here to win, not to..."
    Me: "Have fun?" "Hahaha"

  5. Registered TeamPlayer
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    #15

    Re: Setting up your Source SDK

    This was very interesting. Thank you for the help sir.

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