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Thread: Map Rotation

  1. Registered TeamPlayer space.cowboy's Avatar
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    #11

    Re: Map Rotation

    Quote Originally Posted by WickedSoN View Post
    It does.
    Then personally, I like the idea of the rotation going like that. Rush or conquest assault, we'd play both sides. Regular conquest, just one. There isn't much difference in playing both sides of a regular conquest map.


    And mobius, if I'm not mistaken, BF2 didn't support the option to customize the amount of times we played each map. Could be wrong on that though.

    Quote Originally Posted by Mr_Blonde_OPS View Post
    I would like $20 for using a quote of mine in your signature.

  2. Registered TeamPlayer chray00's Avatar
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    #12

    Re: Map Rotation

    If only the maps werent completely symmetrical, maybe it would be worthwhile to keep it that way.... what happened to battlefield?

  3. Registered TeamPlayer Mobi's Avatar
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    Gamertag: Mobi 500x PSN ID: MobiusXG5 Steam ID: 76561197987454599 Mobi's Originid: Mobi_xg5
    #13

    Re: Map Rotation

    Quote Originally Posted by space.cowboy View Post
    Then personally, I like the idea of the rotation going like that. Rush or conquest assault, we'd play both sides. Regular conquest, just one. There isn't much difference in playing both sides of a regular conquest map.


    And mobius, if I'm not mistaken, BF2 didn't support the option to customize the amount of times we played each map. Could be wrong on that though.
    all I remember there were two rounds per map... there was a customize round ability for servers..

  4. Registered TeamPlayer SmokenScion's Avatar
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    #14

    Re: Map Rotation

    two rounds of metro please.

  5. Registered TeamPlayer chray00's Avatar
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    #15

    Re: Map Rotation

    Quote Originally Posted by SmokenScion View Post
    two rounds of metro please.
    die

  6. Registered TeamPlayer Blood_Thirst's Avatar
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    #16

    Re: Map Rotation

    Quote Originally Posted by space.cowboy View Post
    Then personally, I like the idea of the rotation going like that. Rush or conquest assault, we'd play both sides. Regular conquest, just one. There isn't much difference in playing both sides of a regular conquest map.
    +1

  7. Registered TeamPlayer Mobi's Avatar
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    Gamertag: Mobi 500x PSN ID: MobiusXG5 Steam ID: 76561197987454599 Mobi's Originid: Mobi_xg5
    #17

    Re: Map Rotation

    Quote Originally Posted by SmokenScion View Post
    two rounds of metro please.
    That is a troll comment if I ever seen one

  8. Registered TeamPlayer SmokenScion's Avatar
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    #18

    Re: Map Rotation

    Quote Originally Posted by Mobiusxg5 View Post
    That is a troll comment if I ever seen one
    I am completely Serious.

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    #19

    Re: Map Rotation

    You know, now that I give it a little thought. The maps in BF3 "feel" smaller to me ... I must be crazy right?

    ... sorry ... Random thought ...

    Back to the issue, I am sure the admins welcome input and suggestions for the map rotation. You know they hear it from all sides and value solutions/ideas from our regulars. While I didn't enjoy being hammered repeatedly the other night, I didn't enjoy getting it done twice on the same map. Had it been an even split (W/L) I don't know that playing 2 rounds per map would be that bad.

  10. Registered TeamPlayer HungerForce's Avatar
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    #20

    Re: Map Rotation

    The maps in BF 3 are smaller. I hopped onto 2142 the other night (Trying to get my damn veteran status for the damn dogtag!) and It took me... It felt like ten minutes to have to walk from one capture point to another, but that might just be because there is limited sprint. But, no, it felt much slower, compared to some of the "larger" maps in BF3, like Gulf of Oman.

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