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Thread: CQC...Who's buying and who's not

  1. Registered TeamPlayer Warprosper's Avatar
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    CQC...Who's buying and who's not CQC...Who's buying and who's not CQC...Who's buying and who's not CQC...Who's buying and who's not CQC...Who's buying and who's not CQC...Who's buying and who's not
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    #141

    Re: CQC...Who's buying and who's not

    Quote Originally Posted by Alundil View Post
    I think perhaps you don't understand the gravity of Dex's point.

    How does TPG (or any other community) continue to pay for servers when the developers are selling access to said server that TPG pays for and cuts TPG out of the loop entirely?

    That's the ultimate slap in the face of all of this, over and above everything else. We pay for the server. All its associated costs. Resource time to setup and maintain and administer that server. For nothing. There is no way to recoup or offset any of that cost through rslots and now dice goes and extends to anyone, for a fee, preferred access to our server without even asking.

    And here's another thought...might be unimportant but might not, individuals that we have banned from the server could have premium accounts. Does the premium access status let them connect and therefore kick someone legit off of the server before procon sees them and boots them. There's a disruption and an easy way for asshats to troll servers that they are banned from.

    Sent via highly charged bolt of electricity.
    I think that you don't know what I do or don't understand and shouldn't make that assumption.

    You are correct by saying they are granting access to our servers without our permission and yes, it does suck. It also sucks that we haven't had reserve slots since day 1.

    The business perspective of gaming communities was never really "whole heartily" supported and probably never will be. It's exactly why we have 3rd party software to manage EA's games with. If EA and similar companies would adopt a practice that helps small gaming communities grow then we would be much more enthusiastic of the products they push. Unfortunately that's not the case with EA and it's not the case with any of the other major companies. Chances are that the future will be no different no matter what company makes the sale.
    Last edited by Warprosper; 06-08-12 at 12:14 PM.

  2. Administrator jakt's Avatar
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    #142

    Re: CQC...Who's buying and who's not

    Quote Originally Posted by triggerhappy2005 View Post
    Sounds like a nice way of saying, "NO!".

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    #143

    Re: CQC...Who's buying and who's not

    Quote Originally Posted by Mobiusxg5 View Post
    And guess what I saw... I saw multiple people actually saying no to VOIP on PC.. I'm sorry but thats why dice decided not to put it in.. Gamers already adapted and didn't want it anymore... So don't blame DICE blame yourself for not adapting...

    Dice decided there would be no VOIP way before they decided to 'investigate'. It's called lying. This was done so they could maximize sales. Does that make the game an abject failure? Of course not, but they can never be taken at their word...ever again.


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    #144

    Re: CQC...Who's buying and who's not

    Quote Originally Posted by jakt View Post
    Sounds like a nice way of saying, "NO!".

    That's a pretty stupid way to describe it. It's called misleading the client. The person who says no nicely is the customer not the company selling something. Dice should have came out straight and said that it would not be included and don't try to say that maybe they weren't sure. They knew.


  5. Administrator jakt's Avatar
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    #145

    Re: CQC...Who's buying and who's not

    I'm guessing they thought it best to be vague to avoid pre launch drama.

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    #146

    Re: CQC...Who's buying and who's not

    Quote Originally Posted by jakt View Post
    I'm guessing they thought it best to be vague to avoid pre launch drama.

    More spin. They lied in order to maximize sales. That's it.

  7. Administrator jakt's Avatar
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    #147

    Re: CQC...Who's buying and who's not

    Quote Originally Posted by zh1nt0
    We are not promising anything,
    ding ding, red flag
    Likes Amador +JP2+ liked this post

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    #148

    Re: CQC...Who's buying and who's not

    Quote Originally Posted by jakt View Post
    ding ding, red flag

    That doesn't absolve them of their lie.


  9. Registered TeamPlayer Sly's Avatar
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    #149

    Re: CQC...Who's buying and who's not

    Quote Originally Posted by maximusboomus View Post
    One of the reasons I joined TTP was for the fantastic community. They were a group of mature(ish) people with a few concrete goals: Have fun, play hard, work together, win together and my favourite, help/support each other. I'd join in and hop into a {HRD} / [SsT] / [IRON] squad and I knew the squad leader would have voip, that they had a plan and by god you would have fun. The forums were brimming with tid-bits of information, sneaky tactics and ballsy games. We'd share stories of pwnage and stories of woe in a nerdy orgy of video-game gooeyness. My love for the community was so much so I app'd for {HRD} and was overjoyed that I could were a TTP clans tags. The server I knew was strong, united, free of hackers (mostly) and glitchers (mostly) and most of all team orientated.

    That being said BF2 was never really that good of a game. The hitboxes were shit, the graphics akin to a crayola's factory floor and the physics dubious at best. The game was flawed, much like all of us. But it was our game, so we made the best of it. We'd play till 2am hopped up on beer, caffeine and comradery. We made the best of that lame duck know as bf2. BFBC2 was fun as all get out but missed the mark on many many things. Bf3 the same. But somewhere between BFBC2 and BF3 we as a community took a nose dive. I barely recognize the group I loved, and I try desperately to cling to that idealist nerdvana that was ttpbf2.

    I think I'm resigning to the fact that the forums aren't the place for me anymore. Maybe it's the absence of my favourite people that makes me so disdainful towards these forums, or maybe I've simply changed. So adios BF3 forums, I'll see you ingame where I'll happily chat away and BS about the fun we're having, and talk tactics and more.

    Dex
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    If I forgot you I'm sorry or I still play reguarly with you. These are the fabled ones of my gaming here.

    Thanks guys for the memories see you ingame.
    Hello

  10. Registered TeamPlayer CivilWars's Avatar
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    #150
    @Max,

    What you mention is what pisses me off more than anything about BF3. Yes, I get that we do our best to overcome the lack of in game VoIP with TS3, but it's not the same, and NEVER will be. Much like everyone else here I am so rooted in this community because of the people. I am sure my story is much the same as everyone else. I joined the server, joined a squad, and...heard people working together. At first I just listened, lurked, and obeyed. Then I fought to get in squads with Ranger10 and Jeep. From there it was no turning back.

    Now let's look at BF3. How do we organize with the next Jeep, Loki, Max, Dex, War, or Civil? How do we get them to 1) organize in the way that makes us unique, and 2) realize the greatness that is TPG? BF3 leaves us with 2 options, sit in silence with new players praying they work with us, or isolate ourselves as the "haves" leaving the "have nots" to do their own thing. How does either option differentiate us from any other server out there?


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