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Thread: Teamkilling Issue
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06-29-12, 09:55 PM #1
Teamkilling Issue
Sorry If someone has already posted something about this, but i wanted to make a suggestion. Last night we were on Metro. You know how it is...close quarters, fast paced, blood, guts, and spittin' ass everywhere. Well me and a couple of other people got kicked for tking even though it was because someone else jumped into our line of fire or ran forward after a nade was thrown. I know this is set in place to prevent the intentional, but could we possibly get a "forgive/don't forgive" option in game? Or is that not part of the server settings?
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein
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07-02-12, 12:37 PM #6
Re: Teamkilling Issue
not always true
I always watch my corners when firing a PKP on Metro... but once in a while someone will poke their head or RUN full blast in front of me
I always check my fire but sometimes a bullet is already in flight and a PKP at close range is insta-death sometimes
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