Results 1 to 6 of 6

Thread: Teamkilling Issue

  1. Registered TeamPlayer Cleric's Avatar
    Join Date
    05-03-07
    Posts
    2,561
    Post Thanks / Like
    #1

    Teamkilling Issue

    Sorry If someone has already posted something about this, but i wanted to make a suggestion. Last night we were on Metro. You know how it is...close quarters, fast paced, blood, guts, and spittin' ass everywhere. Well me and a couple of other people got kicked for tking even though it was because someone else jumped into our line of fire or ran forward after a nade was thrown. I know this is set in place to prevent the intentional, but could we possibly get a "forgive/don't forgive" option in game? Or is that not part of the server settings?
    "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein

  2. Registered TeamPlayer deputyfestus's Avatar
    Join Date
    05-28-07
    Location
    East Texas
    Posts
    7,960
    Post Thanks / Like
    Blog Entries
    9
    Stat Links

    Teamkilling Issue Teamkilling Issue Teamkilling Issue
    #2

    Re: Teamkilling Issue

    Welcome to hardcore mode.

  3. Registered TeamPlayer moving-target's Avatar
    Join Date
    03-18-10
    Posts
    9,543
    Post Thanks / Like
    Stat Links

    Teamkilling Issue Teamkilling Issue
    Gamer IDs

    Steam ID: 76561198001291549
    #3

    Re: Teamkilling Issue

    dont worry cleric its expected on metro no one will hold it against you

  4. Registered TeamPlayer SuperBadAce's Avatar
    Join Date
    05-13-09
    Location
    Richmond, Texas
    Posts
    1,371
    Post Thanks / Like
    Stat Links

    Teamkilling Issue Teamkilling Issue Teamkilling Issue Teamkilling Issue Teamkilling Issue
    #4

    Re: Teamkilling Issue

    It is an auto kick setting. It allows 5 teamkills before you are kicked automatically.



  5. Registered TeamPlayer SmokenScion's Avatar
    Join Date
    11-27-06
    Location
    Denver
    Posts
    11,452
    Post Thanks / Like
    Blog Entries
    13
    Stat Links

    Teamkilling Issue Teamkilling Issue Teamkilling Issue Teamkilling Issue Teamkilling Issue Teamkilling Issue Teamkilling Issue
    Gamer IDs

    Steam ID: SmokenScion SmokenScion's Originid: SmokenScion
    #5

    Re: Teamkilling Issue

    "He walked in front of me" is code for "I am careless and have tunnel vision."

  6. Registered TeamPlayer Chapel's Avatar
    Join Date
    01-28-10
    Location
    Boston
    Posts
    775
    Post Thanks / Like
    Blog Entries
    3
    Stat Links

    Teamkilling Issue Teamkilling Issue Teamkilling Issue
    Gamer IDs

    Gamertag: chapel976 Steam ID: chapel976 Chapel's Originid: chapel976
    #6

    Re: Teamkilling Issue

    Quote Originally Posted by SmokenScion View Post
    "He walked in front of me" is code for "I am careless and have tunnel vision."
    not always true
    I always watch my corners when firing a PKP on Metro... but once in a while someone will poke their head or RUN full blast in front of me
    I always check my fire but sometimes a bullet is already in flight and a PKP at close range is insta-death sometimes

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title