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Thread: Battlefield 3: End Game

  1. Registered TeamPlayer judedeath's Avatar
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    #51

    Re: Battlefield 3: End Game

    So I have a question, how do the Quads from BC2 compare to the Dirt Bikes?
    Quote Originally Posted by maximusboomus View Post
    Battlefield bad company and battlefield 3 didn't have voip. We bitch. Day z has voip we bitch...

  2. Registered TeamPlayer SovietDooM's Avatar
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    #52

    Re: Battlefield 3: End Game

    Well I didn't play BC2, but the dirt bikes are, well ok. Not my first pick but you can rush in get a flag and get the fudge out fast. The 2nd seat allows for 350 degree view. There's 10 degrees right behind you that you can't see. Good luck hitting anything. Unless you pack it with C4 or your using heat seekers or jav, you won't be able to shoot much.
    Dispatch the DooM

  3. Registered TeamPlayer VARianT's Avatar
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    #53

    Re: Battlefield 3: End Game

    Quote Originally Posted by Chapel View Post
    for some reason I can't get the hat to work with it. keeps detecting trigger 1 when I try to map things
    Chapel,
    In my foggy recollection of owning that joystick, what seemed to work for me was centering the dial wheel instead of having it all the way up or all the way down. If you do have it up or down it will detect a button push. Might be worth a shot.
    VARianT

  4. Registered TeamPlayer SovietDooM's Avatar
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    #54

    Re: Battlefield 3: End Game

    Go into "Set up USB game controller" and calibrate it. See if windows even see the other buttons to hot key them.
    Dispatch the DooM

  5. Registered TeamPlayer SovietDooM's Avatar
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    #55

    Re: Battlefield 3: End Game

    Quote Originally Posted by VARianT View Post
    Chapel,
    In my foggy recollection of owning that joystick, what seemed to work for me was centering the dial wheel instead of having it all the way up or all the way down. If you do have it up or down it will detect a button push. Might be worth a shot.
    VARianT
    Wrong part of the controller.
    Dispatch the DooM

  6. Registered TeamPlayer salty99's Avatar
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    #56

    Re: Battlefield 3: End Game

    I played a couple of hours last night, tried CTF out on all four maps and CQ on the riverside map and I must say, these maps are incredible. They managed to do CTF in a manner that was very true to battlefield. Getting the flag isn't always the hard part, it was having a getaway vehicle, covering fire, and air support to watch your getaway and to keep choppers off of your tail.

    Most of the maps ended up ending with a score of 1-0 because of how intensely both sides were defending. I had a lot of situations where my squad would sneak in behind the action, nab the flag, and then experience chaos as we booked it across the landscape towards base with Armageddon behind us! Tank shells demolishing the landscape around us, sniper rounds whizzing past, choppers hot on our tail. And the most exciting part was actually the team-play. Friendly choppers going toe to toe, often outnumbered, just as a last suicide effort to buy the flagholder a few more precious seconds of getaway time.

    That all being said, I actually think that even though these maps were designed with CTF in mind, they actually function better as conquest maps. The uniqueness of the terrain with the various buildings stationed at each capture point create Some of the most intriguing and exciting firefights.

    For example, on the Riverside map, there is a capture point where a large oil meets a small building which is covered entirely on one side by the face of a small hill. An enemy tank drove right between the face of the hill, the building, and the pipeline's supports, and utilized all as cover while their teammates capped the point. The battle for that point lasted nearly five minutes due to its unique set of structural features. Our aircraft had a hard time keeping the target locked due to the cover it had and our ground units had a hard time taking it out due to the bottlenecks the landscape created.

    Overall, I'd say this update is brilliant. The maps feel very true to the battlefield experience and the dropship doesn't feel OP.

    Sent from my Galaxy Nexus using Tapatalk 2


  7. Registered TeamPlayer SovietDooM's Avatar
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    #57

    Re: Battlefield 3: End Game

    towards base with Armageddon behind us!
    Hell yea!

    My first round I was camping with a PKP bi pod, and decided to just head back to base after have no action. I noticed someone had our flag and was heading at me. I set up blast him but someone got him. Was head over to return our flag but that to was taken care off. Started dragging my feet back to base when a fucking dirt bike come flying down the road and gets raped by a helo. It was one my team mates with the enemy flag. I rushed up to get it as an APC and take started gunning for me. I ran my ass off, hopped off a bridge and booked it. Rounds start flying past me and I here the helo coming in for another pass. Out of the blue our small AA zooms up and fish tales nearly running me over. I hop inside and we split as the helo pounds our position with rockets.

    When you have that flag, 32 people know where you are and want you dead. It's very amazing to be in the shit trying to keep the flag holder alive.

    It's also fun for people to never learn that I put 5 C4s on my flag. Racked up 20 kills in a round just from people rolling in to grab the flag.
    Dispatch the DooM

  8. Registered TeamPlayer salty99's Avatar
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    #58

    Re: Battlefield 3: End Game

    Quote Originally Posted by SovietDooM View Post

    It's also fun for people to never learn that I put 5 C4s on my flag. Racked up 20 kills in a round just from people rolling in to grab the flag.
    haha yep, I learned the hard way to frag the flag before you nab Musta got blown up at least a half-dozen times last night from grabbing the flag with C4 armed nearby


  9. Registered TeamPlayer salty99's Avatar
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    #59

    Re: Battlefield 3: End Game

    Here's a few screens I found on google images, these are not your typical, "one in a million" type screenshots.

    Every round was filled with Die-hard moments of people jumping off their motorcycles mid-air and sending it right through the cockpit of a chopper, or a vehicle driving over a bridge as it get blown to smitherines.




    Attachment 10312


  10. Registered TeamPlayer timekiller's Avatar
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    #60

    Re: Battlefield 3: End Game

    Quote Originally Posted by salty99 View Post
    I played a couple of hours last night, tried CTF out on all four maps and CQ on the riverside map and I must say, these maps are incredible. They managed to do CTF in a manner that was very true to battlefield. Getting the flag isn't always the hard part, it was having a getaway vehicle, covering fire, and air support to watch your getaway and to keep choppers off of your tail.

    Most of the maps ended up ending with a score of 1-0 because of how intensely both sides were defending. I had a lot of situations where my squad would sneak in behind the action, nab the flag, and then experience chaos as we booked it across the landscape towards base with Armageddon behind us! Tank shells demolishing the landscape around us, sniper rounds whizzing past, choppers hot on our tail. And the most exciting part was actually the team-play. Friendly choppers going toe to toe, often outnumbered, just as a last suicide effort to buy the flagholder a few more precious seconds of getaway time.
    Wow -- that sounds sick. Would love to get a CTF round or two in. Perhaps a few of us can find a server soon and check it out.

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