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Thread: Strike to Karkand
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07-18-13, 10:39 PM #1
Strike to Karkand
I know that the server removed all the extensions due to people not having the packs, Why not at least throw Strike to Karkand back into the mix many people got it by preordering the game or other promos so the population wouldn't take a big hit at all . I'm just saying though I love the server playing metro a dozen time makes me crazy.
-Starchbrother1maximusboomus, Vexon liked this post
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07-19-13, 11:00 AM #3
Re: Strike to Karkand
As much I love Metro and Bazaar... Playing those maps five or nine times within a 2 hour play session is bit excessive. Since we are contently bouncing back to small and large map rotations we get stuck playing the same 3 maps. Peak, Metro, and Bazaar are the maps that keep going through the rotation.
My suggestion if you don't want do strike for population reasons. Get rid of conquest small and make low population rush only. People seem to love rush when it comes up. That game type seems always be the one to push us over into conquest large. Plus with just a few people 2v2 and 4v4 its still very fun since the action is focused on just 2 mcoms vs a bunch of flags.Gunny liked this post
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07-19-13, 05:35 PM #5
Re: Strike to Karkand
Unfortunately, we have proven without a shadow of a doubt, that when we enable ANY expansion map we automatically get kicked out of the "quick join" filter set up. It is slow at first, but after a week or so, there is a noticeable drop in population per night. This is due to the lack of "pubbers" joining.
I tweaked the small server rotation a bit yesterday evening, just after it had switched over to the large maps, so we couldn't see how it played out. Let me know how it is tonight and this weekend.
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