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Thread: Please for the love of humanity....

  1. Registered TeamPlayer
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    Please for the love of humanity.... Please for the love of humanity....
    #61

    Re: Please for the love of humanity....

    One question and one complaint and another question

    Question: can we reduce the amount of FF damage while not changing the enemy damage? It could help a bit

    Complaint: when in the hell will they fix having the FF kill show a nasty message on your screen. If people saw it more often maybe they'd stop.

    Can we reduce the amount of FF kills before someone gets kicked? Make it a bit more obvious to lazy shooters to pay attention?

  2. Registered TeamPlayer maximusboomus's Avatar
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    Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity....
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    #62

    Re: Please for the love of humanity....

    I know we are staying as is, I can wait for a patch to fix the issue... But for the sake of voicing an idea here goes. When playing the beta I never felt like there was any amount of cheapness to normal mode. I also played less aggressively. Right now I plow in and die fast because of a few factors, my PC doesn't seem to handle it perfectly and stutters, team mates open fire into my back then stop realising I'm friendly and some sort of lag for me (I die before hit markers and or visual of enemy). The friendly fire brings me down to 50 health usually and some random enemy is now looking in my direction since the mini map lit up and mows me down. If I play it safe I am more of a camper. When on a flag its impossible to win a face off as I tap q first, to check. So that's my only concern, it is nice saying check your targets first buy when I am already laggy and slowed by graphics I may as well just were a target on my head instead. In normal mode I was able to move to points and secure them without doubts or friends firing on me. I would never really notice the regen either. But like I said I just hope they fix the crappy dorito thing and we'll be good to go.

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  3. Registered TeamPlayer WileECyte's Avatar
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    Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity....
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #63

    Re: Please for the love of humanity....

    Quote Originally Posted by GrandMasterGuess View Post
    Dang it was it vs Nunya or DA? I forget... How about raising the max amount of TK higher to be lenient on players. Is it on 5 tk max allowed now? Raise it to 8.
    We're already to 8. Just like we had it set in BF3.

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  4. Registered TeamPlayer Partyball's Avatar
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    Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity....
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    #64

    Re: Please for the love of humanity....

    The friendly makers work great on the sides of the screen. But once you get towards the center the disappear until you look directly at them for X time.

    It's no surprise I play very aggressive. It is very annoying getting shot in the back by a teammate only for the enemy to finish me off. Most people aren't used to FF being ON.

    I do hope they fix the markers, but I also don't want them filling up the screen. There are times I look at an enemy and a friendly marker lines up with them and I just move along only to get knifed from them.
    Likes maximusboomus liked this post

  5. Registered TeamPlayer WileECyte's Avatar
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    Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity....
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #65

    Re: Please for the love of humanity....

    So I'm going to try an experiment... I turned on enemy name tags for grins to see if this helps. Someone test this and let me know.

  6. Registered TeamPlayer Partyball's Avatar
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    Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity....
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    #66

    Re: Please for the love of humanity....

    Quote Originally Posted by WileECyte View Post
    So I'm going to try an experiment... I turned on enemy name tags for grins to see if this helps. Someone test this and let me know.
    I haven't tried it but I think it will be too much and make the screen even more cluttered.

  7. Registered TeamPlayer dex71's Avatar
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    Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity.... Please for the love of humanity....
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    #67

    Re: Please for the love of humanity....

    I,m on the server if anyone has a second.

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