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Thread: 46 man server

  1. Registered TeamPlayer dex71's Avatar
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    #11

    Re: 46 man server

    If it persists two weeks from now, we will revisit. Until then, we let EA do their thing. They have had 4 server updates this week alone, and have a client update slated......they are working on it. No need to panic.

    And lol.......stitches and bleeding....puh lease. Have a muffin.

  2. Registered TeamPlayer CivilWars's Avatar
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    #12

    Re: 46 man server

    What evidence do you have other than "this one time I played on a server and it didn't crash" that a 46, 32, or 12 player server is any more stable than a 64 player server?

    Edit - saw your reply after I typed mine. Go read Wile's post in some other topic about our server being up for 7 hours and 5 maps the other day. This is no exact science, this is EA.
    Last edited by CivilWars; 11-03-13 at 08:44 AM.


  3. Registered TeamPlayer Tenrou's Avatar
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    #13

    Re: 46 man server

    Quote Originally Posted by dex71 View Post
    And lol.......stitches and bleeding....puh lease. Have a muffin.
    Nah, I'll just take my ball and play elsewhere thanks though. It's an analogy that was never meant to be taken as same sevarity. I guess it's just easier be a dick though. Funny since you got all over Blonde for that kinda snarky attitude. Enjoy that black kettle.

  4. Registered TeamPlayer dex71's Avatar
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    #14

    Re: 46 man server

    Quote Originally Posted by Tenrou View Post
    Nah, I'll just take my ball and play elsewhere thanks though. It's an analogy that was never meant to be taken as same sevarity. I guess it's just easier be a dick though. Funny since you got all over Blonde for that kinda snarky attitude. Enjoy that black kettle.
    You're right. It was un-needed snarkyness. I appologize.

  5. Registered TeamPlayer maximusboomus's Avatar
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    #15

    Re: 46 man server

    Quote Originally Posted by Warprosper View Post
    I was on a 46 man server not too long ago, and it, too crashed. May have been a 32 man..
    32 man
    http://www.teamplayergaming.com/image.php?type=sigpic&userid=6279&dateline=1274458  788


  6. Registered TeamPlayer gehn's Avatar
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    #16

    Re: 46 man server

    No matter about any of this, everyone should be trying some Obliteration servers, I'm looking at you Tenrou. If you can get a group of people following you around I find they can be more fun than conquest.

  7. Registered TeamPlayer WileECyte's Avatar
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    #17

    Re: 46 man server

    There is no rhyme or reason to the stability of the server. We've had long periods of stability followed by a couple hours of chaos. I have a plugin that records all server crashes. I activated it on Nov 1st... right around midnight.

    Crashes were as follows:

    Nov 1 1:22am
    Nov 1 2:46am
    Nov 1 11:06am
    Nov 1 3:56pm
    Nov 1 5:42pm
    Nov 1 5:59pm
    Nov 1 6:42pm
    Nov 1 7:03pm
    Nov 1 7:31pm
    Nov 2 2:59am
    Nov 2 3:01am
    Nov 2 9:49am
    Nov 2 10:53am
    Nov 2 12:30pm
    Nov 2 5:23pm
    Nov 2 5:26pm
    Nov 2 7:58pm
    Nov 2 9:34pm
    Nov 2 10:13pm
    Nov 2 11:06pm
    Nov 3 1:00am
    Nov 3 1:18am
    Nov 3 1:27am
    Nov 3 1:41am
    Nov 3 8:52am
    Nov 3 9:40am
    Nov 3 11:25am

    Now, some of these were automated restarts. Any time after 2am daily, if our server is empty, it will re-start. Some were due to patches applied by DICE. R4 was deployed to our server sometime after 6pm on Nov 1 and R5 was deployed to our server this morning, some time after 11am.

    Some of the clustered re-starts were on our part. If the server wasn't showing up in battlelog after a crash, I would manually re-start the server to try and kick-start the process.

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