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Thread: 46 man server
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11-03-13, 08:41 AM #11
Re: 46 man server
If it persists two weeks from now, we will revisit. Until then, we let EA do their thing. They have had 4 server updates this week alone, and have a client update slated......they are working on it. No need to panic.
And lol.......stitches and bleeding....puh lease. Have a muffin.
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11-03-13, 08:42 AM #12Re: 46 man server
What evidence do you have other than "this one time I played on a server and it didn't crash" that a 46, 32, or 12 player server is any more stable than a 64 player server?
Edit - saw your reply after I typed mine. Go read Wile's post in some other topic about our server being up for 7 hours and 5 maps the other day. This is no exact science, this is EA.Last edited by CivilWars; 11-03-13 at 08:44 AM.
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11-03-13, 08:53 AM #13
Re: 46 man server
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11-03-13, 12:49 PM #16
Re: 46 man server
No matter about any of this, everyone should be trying some Obliteration servers, I'm looking at you Tenrou. If you can get a group of people following you around I find they can be more fun than conquest.
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11-03-13, 01:42 PM #17Re: 46 man server
There is no rhyme or reason to the stability of the server. We've had long periods of stability followed by a couple hours of chaos. I have a plugin that records all server crashes. I activated it on Nov 1st... right around midnight.
Crashes were as follows:
Nov 1 1:22am
Nov 1 2:46am
Nov 1 11:06am
Nov 1 3:56pm
Nov 1 5:42pm
Nov 1 5:59pm
Nov 1 6:42pm
Nov 1 7:03pm
Nov 1 7:31pm
Nov 2 2:59am
Nov 2 3:01am
Nov 2 9:49am
Nov 2 10:53am
Nov 2 12:30pm
Nov 2 5:23pm
Nov 2 5:26pm
Nov 2 7:58pm
Nov 2 9:34pm
Nov 2 10:13pm
Nov 2 11:06pm
Nov 3 1:00am
Nov 3 1:18am
Nov 3 1:27am
Nov 3 1:41am
Nov 3 8:52am
Nov 3 9:40am
Nov 3 11:25am
Now, some of these were automated restarts. Any time after 2am daily, if our server is empty, it will re-start. Some were due to patches applied by DICE. R4 was deployed to our server sometime after 6pm on Nov 1 and R5 was deployed to our server this morning, some time after 11am.
Some of the clustered re-starts were on our part. If the server wasn't showing up in battlelog after a crash, I would manually re-start the server to try and kick-start the process.
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