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Thread: Dec 9 Client Update
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12-09-13, 08:33 AM #1Dec 9 Client Update
PC Game Update Dec 9 - Forums - Battlelog / Battlefield 4
Dec 9 PC Game Update Notes
Shot behind cover when changing stance
Sometimes the character stance could get into a multiple frame desync and be part of the problem where you got shot even though your character was actually behind cover. This would mostly affect players doing transitions into crouch and prone as well as moving when crouched. The impact was smaller in a standing stance. This bug fix eliminates this particular desync issue.
We have also increased the camera height when crouching and moving to more accurately reflect the actual height of your soldier in that stance (the first person camera was too low when crouching and moving, resulting in that you had a poor representation of how much of your soldier that was actually out of cover.)
-Fixed one of the most frequently occurring client crashes
-Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.
-Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.
-Miscellaneous stability fixes further reducing the number of client crashes
-Fixed side gunner jitter when aiming in attack boats & transport helicopters
-Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)
-Fixed broken aiming for passengers on the China Rising dirt bike
-Fixed a bug where the sound when capturing a flag was not playing correctly
-Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.
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12-09-13, 10:53 AM #5Re: Dec 9 Client Update
I wager we'll still have some perspective issues where a person behind cover can see you fine, but you can't see them. Hate you see someone behind a barrier or whatever and they can fire at will at you, but you can't hit the tiny sliver of their head that's exposed.
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12-09-13, 12:07 PM #8
Re: Dec 9 Client Update
Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.
Last edited by WileECyte; 12-09-13 at 12:58 PM. Reason: fixing dark colored text
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12-09-13, 05:42 PM #10Re: Dec 9 Client Update
I read the patch notes early this morning, and I'm happy that they made some camera adjustments for being crouched and moving. I've known for a long time that your hitbox gets raised when you move while crouched, and I've used it many times to kill someone who's trying to move.
I just wish the camera (and thus where your bullets come from) while you were standing was lowered to eye height, instead of the very tip top of your player model. People know this camera/model trick very well. All you have to do is inch up very slowly on a slope to your cover so that you just BARELY poke over. Other players will be unable to see you because you shoot from the very top of your player model, but you can see and shoot them just fine."In matters of style, swim with the currents... in matters of principle, stand like a rock."
-Thomas Jefferson
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