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Thread: So... the Javelin

  1. Registered TeamPlayer Allane's Avatar
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    #1

    So... the Javelin

    Apparently it's been re-worked to the point that it's probably the most well-balanced AT weapon available. The lock on time is very short, the laze lock-on time is almost instant, and it does 34 damage no matter what. If you hit an armored car, it kills all passengers including the gunner.

    To compromise, the projectile's not too fast, can be spoofed via IR smoke, and you have to hold on target (something you don't HAVE to do with the SRAW). It also has trouble locking onto vehicles you can't see all the way, so it's best used from an elevated position.

    Just thought I would share since I'm moving away from the SRAW and picking up the Javelin now. We need more people to mark targets.
    "In matters of style, swim with the currents... in matters of principle, stand like a rock."
    -Thomas Jefferson

  2. Registered TeamPlayer Cybs's Avatar
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    #2

    Re: So... the Javelin

    Quote Originally Posted by Allane View Post
    We need more people to mark targets.
    Sadly, this will never happen.

  3. Registered TeamPlayer moving-target's Avatar
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    #3

    Re: So... the Javelin

    im always willing to paint a target as recon but no one ever takes advantage
    Likes Warflagon, maximusboomus liked this post

  4. Administrator Kanati's Avatar
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    #4

    Re: So... the Javelin

    I will probably stick with the law or rpg. I don't like sticking my head up long enough to lock, fire, wait for impact. I want to pop up, fire and duck back down.

    Krakkens and shit. stop tempting them.
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  5. Registered TeamPlayer BrockSamson's Avatar
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    #5

    Re: So... the Javelin

    Every time I play Recon and mark targets I feel like my efforts are wasted. I hate sitting on a hill being useless. I also do a DMR in a CQB setup with a red dot and prefer to not snipe too much... so sitting far off isn't really meant for me.

    I will carry the Javelin this week when I play Eng. and see if it makes much of a difference. I get a surprising number of kills 'sniping' with the SRAW, I am going to miss having that long range attack on infantry.

  6. Registered TeamPlayer SourceSkills's Avatar
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    #6

    Re: So... the Javelin

    Quote Originally Posted by BrockSamson View Post
    Every time I play Recon and mark targets I feel like my efforts are wasted. I hate sitting on a hill being useless. I also do a DMR in a CQB setup with a red dot and prefer to not snipe too much... so sitting far off isn't really meant for me.

    I will carry the Javelin this week when I play Eng. and see if it makes much of a difference. I get a surprising number of kills 'sniping' with the SRAW, I am going to miss having that long range attack on infantry.
    thats why you should coordinate with a squadmate or someone you know will use your efforts to the teams advantage. VOIP its a thing you know.

  7. Administrator jakt's Avatar
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    #7

    Re: So... the Javelin

    No need to sit on hills being useless, just plant a SOFLAM on the hill, then go about capping.

  8. Registered TeamPlayer Phyrelight's Avatar
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    Steam ID: Phyrelight Phyrelight's Originid: Phyrelightaz
    #8

    Re: So... the Javelin

    tried out the javelin the last couple of engineer outings and it is, in fact, better than it used to be. I still don't like holding a lock until it hits, it typically results in me dying. That said, from long range or with someone marking targets it is much nicer. I still prefer to play anti air.

  9. Registered TeamPlayer maximusboomus's Avatar
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    #9

    Re: So... the Javelin

    Quote Originally Posted by Phyrelight View Post
    tried out the javelin the last couple of engineer outings and it is, in fact, better than it used to be. I still don't like holding a lock until it hits, it typically results in me dying. That said, from long range or with someone marking targets it is much nicer. I still prefer to play anti air.
    I think the rockets in bc2 were the pinnacle for me. I just don't think we need 10 RPG varients... Give me a Gustav, at 4 and an RPG and use the darts. Miss that.
    http://www.teamplayergaming.com/image.php?type=sigpic&userid=6279&dateline=1274458  788


  10. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #10

    Re: So... the Javelin

    Nevermind the fact that neither the Gustav or the RPG are guided systems... I'd rather have something more realistic than the land of make believe that was BC2.

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