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Thread: rotation

  1. Registered TeamPlayer [CoFR]SirMoo's Avatar
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    #11

    Re: rotation

    Yes we are missing a lot of the other maps, it goes back to DT after Hainan Resort. Things like Guilin Peaks, Paracel Storm, all of the Naval Strike maps, Oman...

  2. Registered TeamPlayer dex71's Avatar
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    #12

    Re: rotation

    Quote Originally Posted by [CoFR]SirMoo View Post
    Yes we are missing a lot of the other maps, it goes back to DT after Hainan Resort. Things like Guilin Peaks, Paracel Storm, all of the Naval Strike maps, Oman...
    It's not just "going back", most likely it's being restarted by the admins. Usually, they will either use the Yell (the big message across the middle of your screen) or at least in the scrolling messages to announce a restart, and help re-populate.

    There's something wrong with the DT maps, or at least having them all back-to-back. I think it's causing the server to rubberband after they are done, and the server loads up the other maps. Since the DT maps came out, we have had a static rotation to allow us to have all of the DT maps up front. Usually, the rotation is created every morning at random, at the server restart. I'm hoping that mixing them in will help, but really don't want to do so, so that those who don't have it can play on our server, at least some of the time.

    Are yoos guys noticing massive lag after the DT maps cycle through? I know that I had to restart the server at least twice last weekend, and I wasn't the only one. Both times were immediately following the DT maps.

  3. Registered TeamPlayer [CoFR]SirMoo's Avatar
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    #13

    Re: rotation

    Yes when the rotation was DT Zavod 311, Dragon Pass, Caspian Border, Rogue Transmission, it would start rubberbanding on Zavod or Dragon Pass then get unplayable on Caspian Border. But this only happened a few times, I think when it was primed early and the rotation had gone through more than once (since after the restart it would run through the rotation fine again).

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    #14

    Re: rotation

    No, isn't the rotation randomized each morning?
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  5. Registered TeamPlayer Warprosper's Avatar
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    #15

    Re: rotation

    Quote Originally Posted by Amador +JP2+ View Post
    No, isn't the rotation randomized each morning?
    Right now it's not. We have been restarting from the top of the map list for the last 2 weeks. If it's showing a different map right now, chances are that someone will set it back to the beginning of the rotation(DT Maps), unless of course you guys want to play the random rotation again.

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    #16

    Re: rotation

    Quote Originally Posted by Warprosper View Post
    Right now it's not. We have been restarting from the top of the map list for the last 2 weeks. If it's showing a different map right now, chances are that someone will set it back to the beginning of the rotation(DT Maps), unless of course you guys want to play the random rotation again.
    Not me. Is like to get on and play more of the new maps.
    My goal is to succeed in any mission - and live to succeed again.
    God grant that I may not be found wanting, that I will not fail this sacred trust.

    "bite my shiny metal ...!"

    there are many other servers
    ... NONE like TPG, the epicenter of team play!

  7. Registered TeamPlayer [CoFR]SirMoo's Avatar
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    #17

    Re: rotation

    Well last night I played all older maps from 10pm to 12am (operation mortar, silk road, paracel storm, etc.) so the server didn't restart to DT or the map rotation is now randomized?

  8. Registered TeamPlayer salty99's Avatar
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    Gamertag: salty99 PSN ID: mynameisfatmike salty99's Originid: mynameisfatmike
    #18

    Re: rotation

    I like the new maps, but I, like others I imagine, don't want to get burned out on them so soon.We have been playing them a lot lately


  9. Registered TeamPlayer dex71's Avatar
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    #19

    Re: rotation

    Quote Originally Posted by [CoFR]SirMoo View Post
    Well last night I played all older maps from 10pm to 12am (operation mortar, silk road, paracel storm, etc.) so the server didn't restart to DT or the map rotation is now randomized?
    Just to be clear.....

    ALL of the maps are on the server. They are all in the rotation. The first 8 maps are all DT (both modes....chain link and cq). After the 8 DT maps, the rest follow. If you played all older maps, that means that the server was never restarted after the DT maps were done. When the server restarts (which is done by an admin, usually due to extreme lag), it starts at the top of the order.

    On a normal day, the rotation is randomized at server restart. WE CURRENTLY HAVE THIS FUNCTION DISABLED TO ALLOW THE DT MAPS TO STAY AT THE TOP OF THE ORDER. Once the DT maps are available to all, or a general consensus is reached among the regs and admins, we can easily enable the map scrambler, and they6 will mix in with the rest of the maps. Once done, a new rotation will be created every morning when the server does its auto restart.

    What I (we) would really be interested in is when the lag occurs. Last weekend, when I was on, it started with the first map after the DT maps. The lag became so unplayable, that restarts and repriming were the only solutions. I'd like to know if it is some memory leak (like the Naval maps) that is affecting the server after some time, or if it is a case of some corrupted maps, and we need to reload them.
    Likes [CoFR]SirMoo liked this post

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