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Thread: The big old video thread

  1. Registered TeamPlayer Antotabo's Avatar
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    #71

    Re: The big old video thread

    My first BF4 video. Just a surprinsingly good sniping round. I am usually less than efficient with those baby. End up with a crash...


  2. Registered TeamPlayer Allane's Avatar
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    #72

    Re: The big old video thread

    Jeeze, whenever I snipe, missing by a hair is always a miss. Some of your shots, according to the tracers, missed by pretty fair margins and still counted as hits.
    "In matters of style, swim with the currents... in matters of principle, stand like a rock."
    -Thomas Jefferson

  3. Registered TeamPlayer maximusboomus's Avatar
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    #73

    Re: The big old video thread

    Quote Originally Posted by Allane View Post
    Jeeze, whenever I snipe, missing by a hair is always a miss. Some of your shots, according to the tracers, missed by pretty fair margins and still counted as hits.
    This is my biggest problem with tracers in bf4, the tracer doesn't actually show where the bullet goes. I wish you could turn them off... I'd happily settle for impact the points only.
    http://www.teamplayergaming.com/image.php?type=sigpic&userid=6279&dateline=1274458  788


  4. Registered TeamPlayer Antotabo's Avatar
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    #74

    Re: The big old video thread

    Quote Originally Posted by Allane View Post
    Jeeze, whenever I snipe, missing by a hair is always a miss. Some of your shots, according to the tracers, missed by pretty fair margins and still counted as hits.
    Didn't noticed before. Max is right sometimes bullet and vapor trail are quite off. Judging by the shot I took from behind that crate near beginning towards the other side of the map, I think I shot a the right time with the right compensation, but the vapor trail seems to get generated a couple of frames after. At that point the gun had already kicked and it seems like the bullet trail is coming out straight on the kicked crosshair.

    An other that seems off looks like the death animation kicked in pretty late after I took him off.

    Also, I have a slight feeling that shooting at moving target, even though inherently harder to execute, might get you a slight advantage considering the hit registration mechanic. I will need a drawing board for my theory here lol.

    I'll get a second look on a more than 5 inch screen later on.

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