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Thread: 2018 TBA
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05-30-18, 10:54 PM #42Re: 2018 TBA
I think they're basing her off of this bad ass woman. https://en.wikipedia.org/wiki/Virginia_Hall
enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
Bigdog-Sweet home Alabama you are an idiot.
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05-30-18, 11:00 PM #43Re: 2018 TBA
Here's some more you can look up. 8 Female Fighters of World War II | Mental Floss
enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
Bigdog-Sweet home Alabama you are an idiot.
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06-06-18, 08:20 AM #44
Re: 2018 TBA
No premium so it's gonna cost the usual $60? Battlefail 1 cost me $100 and another $100 as a gift to my nephews. Not gonna get scammed anymore EA/DICE!
Electronic Arts laid out its long-term plans for Battlefield 5 in a new blog post on the Tides of War, the name it's using to describe the "evolving journey" that players will take through the course of the Second World War. Players will create Companies of soldiers, weapons, and vehicles, all of them customizable and available in all multiplayer modes and Combined Arms. Players can have one Company per faction, beginning with the British and Germans, the two multiplayer factions that will be available at launch.
Soldiers will be broken down into four basic classes—Medic, Scout, Support, and Assault—that can be further customized with loadouts and cosmetics. Earning experience through gameplay will unlock Archetypes, which are essentially specialized classes: The Support soldier can opt to be an Engineer or a Machine Gunner, for instance. New Archetypes will be added as the Tides of War rolls on, and "exotic Archetypes" like Paratrooper Recon will enable even more focused specialization.
"Tides of War will be an evolving journey featuring a new narrative every few months. Each chapter of Tides of War will focus on a particular aspect of the era, with unique gameplay experiences to drive players forward," EA said. "We will use content, soldiers, visuals, and narrative to immerse our players deeper into the gameplay."
Of particular importance are timed events, including multi-week Grand Operations, Special Assignments, and new Missions, which "will push further into the unexpected and influential battles of WW2 over the course of Battlefield 5."
EA emphasized that all Tides of War content will be free: "There will be no Premium Pass. Your Company will evolve side-by-side with Battlefield V. We want to keep the entire community together through this journey."
Starting with just two multiplayer factions might seem limiting, but (with all due respect to France) it reflects the big-picture fall of Europe, the first of Battlefield 5's "themed experiences of the war." More information about how the Tides of War will progress from there will hopefully be revealed at E3, but quibbles about "realism" vs "authenticity" aside, the promise of moving through the war in a somewhat linear fashion (remember, we went from this to this in the span of half a decade) sounds really interesting.
https://www.pcgamer.com/battlefield-...ffer_pcgamerfb
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06-09-18, 03:59 PM #46
Re: 2018 TBA
Lame!
During the EA Play press conference today, DICE announced a Battlefield 5 battle royale mode—they literally just said "Royale" and showed a screen we've seen before, indicating that it's a fairly recent development.
It's "Royale re-imagined for Battlefield," they say, with destruction, teamplay and other "pillars" of Battlefield, and it'll come after launch. We'll apparently know more about it later this year.
https://www.pcgamer.com/battlefield-...ffer_pcgamerfb
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06-09-18, 04:02 PM #47
Re: 2018 TBA
https://www.youtube.com/watch?time_c...&v=MfzmCI9-aKY
Battlefield 5 Gameplay Grand Operations
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06-09-18, 05:26 PM #48
Re: 2018 TBA
https://www.youtube.com/watch?v=ntHoiPAOVe0
It's BF1 part 2. Looks like the same old shit. I pray World War 3 game to not suck.
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06-13-18, 12:45 PM #49
Re: 2018 TBA
A comment I read. "Don't go up on stage preaching about how historicaly accurate your game is then revise history. If you wanted to do a real woman war story make her a spy working alone, or better do a Russian Front story, you know where women served and people need to know their stories. If you want to have a trans pan LGTBQXYZ handicapable character that badly in your story make it alternate WW2 history like the beginning of Bad Company 2."
EA's decision to include women in the upcoming Second World War FPS Battlefield 5 has generated a lot of heat. A particular focus of complaints is on the perceived historical inaccuracy of having women on the front lines outside of a few select theaters, which is not a stable foundation for an argument. EA is having none of it.
Patrick Soderlund, EA's chief creative officer, told Gamasutra that the development team "pushed" for the inclusion of playable women in the game, adding that despite the common perception, "there were a ton of women" who fought in the war. He also emphasized that Battlefield 5 is not a history lesson: It's a videogame that's going to be played by a diverse audience living in a diverse world.
"We felt like in today's world—I have a 13-year-old daughter that when the trailer came out and she saw all the flak, she asked me, 'Dad, why's this happening?'" Soderlund said. "She plays Fortnite, and says, 'I can be a girl in Fortnite. Why are people so upset about this?' She looked at me and she couldn't understand it. And I'm like, OK, as a parent, how the hell am I gonna respond to this? And I just said, 'You know what? You're right. This is not OK.'"
"These are people who are uneducated—they don't understand that this is a plausible scenario. And listen: this is a game. And today gaming is gender-diverse, like it hasn't been before. There are a lot of female people who want to play, and male players who want to play as a badass [woman]."
It's a little disingenuous of EA to talk about authenticity and believability and taking a "true journey through World War 2" while simultaneously giving us this wacky romp of a trailer. But that doesn't extend to bellowing about the inclusion of diverse playable characters, and I very much respect his willingness to draw a line in the sand on it.
"We don't take any flak. We stand up for the cause, because I think those people who don't understand it, well, you have two choices: either accept it or don't buy the game," Soderlund said. "I'm fine with either or."
https://www.pcgamer.com/backlash-aga...ffer_pcgamerfb
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