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Thread: Yo... Aparently 6 months isn't enought..
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06-14-09, 12:20 AM #11
Game Crashes Every Twenty Minutes or So with Looping Sounds
First off, let me say that I've tried all of the suggested diagnostics at:
https://support.steampowered.com/kb_...hp?p_faqid=150 , which is where the error message tells me to go.
Here is the exact error message that pops up:
Internal Driver Error at Present. Need help resolving this issue
and I've also tried the suggestion that the guy gives about expanding paged pool memory via hexadecial.
If anyone can help, it would be SO appreciated. Even if you don't have a solution, anything will help at this point.
Here's my specs:
Code:------------------ System Information ------------------ Time of this report: 6/14/2009, 00:04:43 Machine name: YOUR-F80C413B2C Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Inspiron 1501 BIOS: BIOS Version 2.6.1 Processor: AMD Turion(tm) 64 X2 Mobile Technology TL-60, MMX, 3DNow (2 CPUs), ~2.0GHz Memory: 1918MB RAM Page File: 413MB used, 4226MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: ATI Radeon Xpress 1150 Manufacturer: ATI Technologies Inc. Chip type: ATI Radeon Xpress Series (0x5975) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_5975&SUBSYS_01F51028&REV_00 Display Memory: 256.0 MB Current Mode: 1280 x 800 (32 bit) (60Hz) Monitor: Default Monitor Monitor Max Res: Driver Name: ati2dvag.dll Driver Version: 6.14.0010.6648 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 10/11/2006 23:44:10, 260608 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 10/11/2006 23:43:56, 1777152 bytes Device Identifier: {D7B71EE2-1A35-11CF-606A-FF21A1C2CB35} Vendor ID: 0x1002 Device ID: 0x5975 SubSys ID: 0x01F51028 Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SigmaTel Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7690&SUBSYS_102801F5&REV_1022 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: sthda.sys Driver Version: 5.10.5515.0000 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 5/10/2007 10:24:34, 1222840 bytes Other Files: Driver Provider: SigmaTel HW Accel Level: Full Cap Flags: 0xB5B Min/Max Sample Rate: 44100, 192000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: SigmaTel Audio Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: sthda.sys Driver Version: 5.10.5515.0000 (English) Driver Attributes: Final Retail Date and Size: 5/10/2007 10:24:34, 1222840 bytes Cap Flags: 0x41 Format Flags: 0xCC0
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06-14-09, 08:45 AM #12
Did you take a look at this sticky thread also?
http://www.left4deadforums.com/3363-...e-posting.html*********************************
How To Post Your DXDIAG Information
Can You Run It?
Minimum Specs:
Processor: 3gHz single core/2.0gHz Dual core
RAM: 1GB/2GB for Vista
Video Card: 128MB with support for DirectX 9.0c
and Pixel Shader 2.0 (ATI 9600/GeForce 6600 or higher)
Sound Card: DirectX 9.0c compatible
Steam Ports to be opened:
* UDP 27000 to 27020 inclusive
* TCP 27020 to 27050 inclusive
Dedicated or Listen Servers
* TCP 27015 (SRCDS Rcon port)
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06-14-09, 04:07 PM #13
Yeah, i tried all of his suggestions, but it's not helping.
The wierd thing is that I've had this on two different computers (both the same make and model) and its done the same thing both times.
However, I have noticed it crashes less now after I updated the BIOS. The framerate will plummet to 1 or 2 and sounds will loop for like 8 seconds, but it will only crash about half the time.
My framerate goes way down and sounds start looping whenever zombies swarm, or theres a medium amount going on. I really sucks because it's making the game unplayable really since the framerate is horrible and eventually it just kicks me off.
Also, I'm trying taking the settings ALL the way down, but it doesn't seem to be helping. In fact, it may be getting worse.
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06-14-09, 05:09 PM #14
We seem to get quite a few people who are having problems running L4D on laptops. I don't know if any of them have been successful in getting the game to run satisfactorily.
You might try lowering your desktop resolution, since it looks like you have it set to 1280. Set it at 800x600 or so. Then go into the game and set those settings to low and see what happens.
The fact that your framerate drops during a zombie swarm tells me that your video card isn't capable of rendering all the entities on the screen without lagging.
Other than resetting your drivers or reloading the game, I don't have any other suggestions for you.
Sorry.*********************************
How To Post Your DXDIAG Information
Can You Run It?
Minimum Specs:
Processor: 3gHz single core/2.0gHz Dual core
RAM: 1GB/2GB for Vista
Video Card: 128MB with support for DirectX 9.0c
and Pixel Shader 2.0 (ATI 9600/GeForce 6600 or higher)
Sound Card: DirectX 9.0c compatible
Steam Ports to be opened:
* UDP 27000 to 27020 inclusive
* TCP 27020 to 27050 inclusive
Dedicated or Listen Servers
* TCP 27015 (SRCDS Rcon port)
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06-14-09, 10:50 PM #15
Well, its alright. Thanks for the suggestion with the resolution, I hadn't tried that yet.
But I guess I'm going to have to face facts and get a better video card.
Thanks for all your help though!
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