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Thread: Favorite bf2 vehicle(s)
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09-17-07, 07:18 PM #14
Re: Favorite bf2 vehicle(s)
Jeep's boots.
My goal is to succeed in any mission - and live to succeed again.
God grant that I may not be found wanting, that I will not fail this sacred trust.
"bite my shiny metal ...!"
there are many other servers
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09-17-07, 11:38 PM #15
Re: Favorite bf2 vehicle(s)
DPV, by far. I love how it can outrun just about anything. Power-sliding is always fun, too.
Second and third are about even, tanks because of the main gun and the sniper rifle-like mg next to the barrel. And attack choppers.. If I could ever learn to fly/gun.
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06-20-09, 09:28 PM #16
Error: "Windows cannot find the file specified"
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\beeh0\sourcesdk\bin\orangebo x\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\Left4Dead" "C:\Users\[censored]\Desktop\hunter_fun"
Valve Software - vbsp.exe (May 19 2009)
2 threads
materialPath: c:\program files (x86)\steam\steamapps\SourceMods\Left4Dead\materia ls
Loading C:\Users\[censored]\Desktop\hunter_fun.vmf
Patching WVT material: maps/hunter_fun/dev/dev_blendmeasure_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-8.000000, 8.000000, 16396.800781))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-8.000000, 8.000000, 16396.800781))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (1024.000000, 0.000000, -16397.900391))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-8.000000, 0.000000, -16397.900391))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (1024.000000, 8.000000, 16396.800781))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-8.000000, 8.000000, 16396.800781))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-8.000000, 0.000000, -16397.900391))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (1024.000000, -1032.000000, 16396.800781))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (1024.000000, 0.000000, 16396.800781))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (1024.000000, -1024.000000, -16397.900391))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (1024.000000, -1024.000000, -16397.900391))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-8.000000, 0.000000, -16397.900391))
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\beeh0\sourcesdk\bin\orangebo x\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\Left4Dead" "C:\Users\[censored]\Desktop\hunter_fun"
Valve Software - vvis.exe (May 19 2009)
2 threads
reading c:\users\[censored]\desktop\hunter_fun.bsp
Error opening c:\users\[censored]\desktop\hunter_fun.bsp
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\beeh0\sourcesdk\bin\orangebo x\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\Left4Dead" "C:\Users\[censored]\Desktop\hunter_fun"
Valve Software - vrad.exe SSE (May 19 2009)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\users\[censored]\desktop\hunter_fun.bsp
Error opening c:\users\[censored]\desktop\hunter_fun.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\[censored]\Desktop\hunter_fun.bsp" "c:\program files (x86)\steam\steamapps\common\left 4 dead\left4dead\maps\hunter_fun.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
Using the old way of making L4D maps, not the authoring tool. The map is supposed to be really high, and I made sure the the top and bottom were not going over the max space hammer gives you.
where it says censored is supposed to be my name
EDIT: I think it's because I used a dev texture, because I've never used a dev texture before and this error popped up
EDIT2: nevermind, I replaced the dev texture, and it still persisted. I decided to try and make the map over agian, it was simple anyways
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07-07-09, 11:45 AM #17
Same error here.
My map has a great many displacements, but they're all power 2, if that helps. Basically, Hammer won't create the BSP file correctly. Older version of the map compiles fine, with or without the skybox. I finally found a version that compiled fine, but the textures were all messed up, indicating a leak I believe. I fixed the leak, once with a huge skybox, and then once properly... but the issue now is that the compiler won't save over the old BSP. I changed the textures to be sure. Every time I load up L4D, it's always the same map that appears, with the same old texture. I tried renaming the VMF and recompiling but I get the original "Windows cannot find specified file" error again. Sometimes a map will compile, I change only the name, and then it wont anymore. I'm really frustrated, and pretty lost. I am 20 hours in, and am not starting over.
** Executing...
** Command: "c:\program files\steam\steamapps\common\left 4 dead\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\common\left 4 dead\left4dead" "E:\SDKBeta\Left4Dead\trailfifteen"
Valve Software - vbsp.exe (Jun 16 2009)
2 threads
materialPath: c:\program files\steam\steamapps\common\left 4 dead\left4dead\materials
Loading E:\SDKBeta\Left4Dead\trailfifteen.vmf
Brush 81723: ParseDispInfoChunk: nummapdispinfo > MAX_MAP_DISPINFO
Side 0
Texture: NATURE/BLENDDRYGRASSDIRT
** Executing...
** Command: "c:\program files\steam\steamapps\common\left 4 dead\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\common\left 4 dead\left4dead" "E:\SDKBeta\Left4Dead\trailfifteen"
Valve Software - vvis.exe (Jun 16 2009)
2 threads
reading e:\sdkbeta\left4dead\trailfifteen.bsp
Error opening e:\sdkbeta\left4dead\trailfifteen.bsp
** Executing...
** Command: "c:\program files\steam\steamapps\common\left 4 dead\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\common\left 4 dead\left4dead" "E:\SDKBeta\Left4Dead\trailfifteen"
Valve Software - vrad.exe SSE (Jun 16 2009)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[2 texlights parsed from 'lights.rad']
Loading e:\sdkbeta\left4dead\trailfifteen.bsp
Error opening e:\sdkbeta\left4dead\trailfifteen.bsp
** Executing...
** Command: Copy File
** Parameters: "E:\SDKBeta\Left4Dead\trailfifteen.bsp" "c:\program files\steam\steamapps\common\left 4 dead\left4dead\maps\trailfifteen.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
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