Results 21 to 30 of 30
Thread: Kill counting
-
-
-
10-09-07, 01:19 AM #23
Re: Kill counting
We have had this discussion before...it is when your timer hits 0 that you loose the count.
To prove it, I just went onto a local server, blew myself up with a grenade and hit enter. After the timer ran out my tickets dropped one before I respawned.
Problem actually solved not guessed upon, anybody is welcome to go start their own local server and try it out for themselves.
-
-
10-09-07, 01:28 AM #25
Re: Kill counting
If you get revived >> If I kill you, then I get a kill point...if PASHA then revives you, you get nothing counted against you...your kill streak keeps going, ticket doesn't drop, it's like you didn't die, because you didn't, you were only critically wounded.
Can I stop blasting you with my shotgun? >> No. If you prefer though, I have been sporting my voss a lot more lately.
-
10-10-07, 11:47 AM #26
Re: Kill counting
its ok saying to watch the screen for who you killed .
i did that the other night here , but i only got to see i think 2 names come up .
funny point is though , i took out atleast 8 with a rdx blast on titan defence in one go .
those suckers stand there they die screaming .
one click and i got a explsives pin .
bottom of screen all i see was 2 names , it hung , then the pin .
top left , what a list lol.
sorry for those that i offend when they die that way .
no i aint realy
-
-
08-17-09, 06:40 AM #28*********************************
How To Post Your DXDIAG Information
Can You Run It?
Minimum Specs:
Processor: 3gHz single core/2.0gHz Dual core
RAM: 1GB/2GB for Vista
Video Card: 128MB with support for DirectX 9.0c
and Pixel Shader 2.0 (ATI 9600/GeForce 6600 or higher)
Sound Card: DirectX 9.0c compatible
Steam Ports to be opened:
* UDP 27000 to 27020 inclusive
* TCP 27020 to 27050 inclusive
Dedicated or Listen Servers
* TCP 27015 (SRCDS Rcon port)
-
-
08-17-09, 01:12 PM #30*********************************
How To Post Your DXDIAG Information
Can You Run It?
Minimum Specs:
Processor: 3gHz single core/2.0gHz Dual core
RAM: 1GB/2GB for Vista
Video Card: 128MB with support for DirectX 9.0c
and Pixel Shader 2.0 (ATI 9600/GeForce 6600 or higher)
Sound Card: DirectX 9.0c compatible
Steam Ports to be opened:
* UDP 27000 to 27020 inclusive
* TCP 27020 to 27050 inclusive
Dedicated or Listen Servers
* TCP 27015 (SRCDS Rcon port)
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks