Results 1 to 5 of 5

Thread: Is it possible?!

  1. Registered TeamPlayer FragRaptor's Avatar
    Join Date
    08-11-07
    Posts
    9,651
    Post Thanks / Like
    Stat Links

    Is it possible?! Is it possible?! Is it possible?! Is it possible?! Is it possible?! Is it possible?!
    Gamer IDs

    Gamertag: FragRaptor Steam ID: FragRaptor
    #1

    Is it possible?!


    i was looking to see who was on the server and i saw that bigdog had a very low score. was it just a lot of accidental tks? people get in way of frags? what?
    i'm not accusing bigdog of doing anything bad im just curious.

  2. Registered TeamPlayer
    Join Date
    03-17-07
    Posts
    799
    Post Thanks / Like
    #2

    Re: Is it possible?!

    Probably idiots running in the Titan core when it was getting blown. Happens to me once in awhile.

  3. Registered TeamPlayer FragRaptor's Avatar
    Join Date
    08-11-07
    Posts
    9,651
    Post Thanks / Like
    Stat Links

    Is it possible?! Is it possible?! Is it possible?! Is it possible?! Is it possible?! Is it possible?!
    Gamer IDs

    Gamertag: FragRaptor Steam ID: FragRaptor
    #3

    Re: Is it possible?!

    he made it to +2 now nice comeback bigdog.

  4. Junior Member
    Join Date
    07-06-09
    Posts
    46
    Post Thanks / Like
    #4

    Custom Map Question

    Hi,

    I was thinking about something earlier.

    Would it be possible to make random safe house locations? Like make a huge map and make it so you never really know where the safe house will end up each game? I think it would be cool because you would have to search for it, instead of already knowing and just making a beeline to it.

    Just a question I was pondering (note, I never made a map for L4D, so I have no clue about these things.. so forgive me if it is a stupid question, lol)

  5. Zombie Rat
    Join Date
    07-04-09
    Posts
    372
    Post Thanks / Like
    #5
    What little I do know about random mapping is this:

    You can change routes to randomize the way survivors have to go. Someone has made a proof of this concept, and someone else made a map with a semi-randomized hedgemaze. I wonder if you can have multiple saferooms on a map, with a random path leading eventually to one of them?

    In short... maybe. Haha.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title