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Thread: Battlefield 3 ???

  1. Registered TeamPlayer Ranger10's Avatar
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    Battlefield 3 ??? Battlefield 3 ???
    #51

    Re: Battlefield 3 ???

    Yep.

    They know all they have to do is make a pretty trailor and show you some cool screen shots to get you to pay fifty bucks for it. Then, they nickle and dime you for more content later down the road that should have been included in the original fifty in the first place.

    That business model is going to mean you'll end up paying $150 over the course of 2 or 3 years for a game that was only $50 a few as one year ago.

  2. Registered TeamPlayer
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    Battlefield 3 ???
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    Steam ID: faisjdas
    #52

    Re: Battlefield 3 ???

    Quote Originally Posted by Ranger10
    Yep.

    They know all they have to do is make a pretty trailor and show you some cool screen shots to get you to pay fifty bucks for it. Then, they nickle and dime you for more content later down the road that should have been included in the original fifty in the first place.

    That business model is going to mean you'll end up paying $150 over the course of 2 or 3 years for a game that was only $50 a few as one year ago.
    The least EA could do is take a page from valve, and make sure the game works when it is released


    not after having major flaws fixed after patch 1.4
    Quote Originally Posted by Vocal View Post
    You are all shitty at cs, that's the problem.

  3. Registered TeamPlayer roadhog0's Avatar
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    Battlefield 3 ??? Battlefield 3 ??? Battlefield 3 ??? Battlefield 3 ??? Battlefield 3 ???
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    #53

    Re: Battlefield 3 ???

    And you dont get a rocket from a J-10 up your @SS every 30 seconds!

  4. Registered TeamPlayer
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    #54

    Re: Battlefield 3 ???

    Quote Originally Posted by CivilWars
    If you only have 20 players per side, and you set up a batallion of 2-3 squads, isn't that the whole team?
    Hey I may have misread but I think it says 40 per team as in an 80 player map??

  5. On the way to greater things
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    #55

    Thumbs up Left4dead All Consol Commands !

    The console is a feature of many games that can be used to change certain elements of a game. In Left 4 Dead, it can be activated in the Options menu (go to "Keyboard/Mouse", then Enable the "Allow Developer Console" option) and then displayed by pressing the tilde (~) key in game (you don't need to press "Shift"). Valve features a quick-type feature in their consoles that allow rapid entry of commands.

    Note that the key used to access the console may be different on non-US keyboard layouts.
    Contents
    [show]

    * 1 'sv_cheats'
    * 2 Annotated list of commands
    o 2.1 Spawn Infected
    o 2.2 Guns R' Us
    o 2.3 Drops
    o 2.4 How many zombies would you like, sir?
    o 2.5 No more rescues
    o 2.6 Bite me
    o 2.7 Walk or sprint?
    o 2.8 Versus Mode for the Man With No Friends
    o 2.9 Pitch Black Mode
    o 2.10 Change Player Name
    o 2.11 God Mode
    o 2.12 Kill
    o 2.13 Respawn
    * 3 Complete list of commands

    edit 'sv_cheats'

    The 'sv_cheats' is a prerequisite command to many of the game-altering commands found in Left 4 Dead. By setting sv_cheats to 1, most all commands are then recognized by the game. It is with 'sv_cheats 1' that most of the exploits were found by users in the demo during its pre-order era.

    Setting 'sv_cheats' to 1 disables the ability to earn achievements. This counts towards counters, as well, so any Infected killed with cheats enabled will not count towards Zombie Genocidest or any similar achievement. However, when you turn it off, achievements are reenabled.
    edit Annotated list of commands

    Knowing all the commands isn't quite as good as knowing what they do. The following will describe what each command does and its default value.

    Important things to know about your cheat console:

    * Some commands require you to be the game host (such as setting sv_cheats to 1)
    * It is assumed that you have sv_cheats 1 set for the commands described in this section
    * If you turn on cheats then turn them off, many settings get discarded!
    * The console can auto-complete commands, never type more than you need to, just type a few letters then hit the up/down arrows
    * Commands can be chained. Example: sv_cheats 1; z_spawn boomer; z_spawn hunter; z_spawn smoker; z_spawn mob; sv_cheats 0; will toggle cheats on/off and drops a can of whoop ass where you are pointing.
    * You can store your commands in a "myCommands.cfg" file you create in a text editor like "Notepad" (personally I recommend Notepad++ but the XKCD comic reveals the ultimate tool) and put it in C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\cfg. It will get executed when your server runs. You can also execute a particular config file, e.g., "die.cfg", by using "exec die.cfg" in the console.

    Spawn Infected

    These commands can be used to drop in additional enemies.

    z_spawn tank
    z_spawn witch
    z_spawn boomer
    z_spawn smoker
    z_spawn hunter
    z_spawn common also z_spawn (Unknown) e.g. z_spawn aj will spawn one infected
    z_spawn mob (NOTE: these "mobs" last a ''lot'' longer than the usual horde)

    Guns R' Us

    Press: "give[space]" in the console, and then the item names will appear.

    give autoshotgun
    give hunting_rifle
    give rifle
    give pistol
    give smg
    give shotgun
    give autoshotgun


    and items

    give pills
    give first_aid_kit
    give pipebomb
    give molotov
    give propane_tank
    give gas_tank

    Drops

    Need to drop a pipe bomb or molotov instantly, damn the consequences? This will throw an armed pipebomb or molotov at your feet. You might want to be running when you try these.

    fire // will drop a molotov in the center of the character lighting you on fire
    boom // will drop a pipebomb in the center of the character ready to explode

    How many zombies would you like, sir?

    By default, the game limits how many zombies are drawn at any given time. You can bypass this limit to get truly outrageous numbers of zombies and also make you crash.

    z_common_limit 30

    Now how can we get the director to give us more mobs of zombies at random times?

    z_mob_spawn_min_interval_expert 90
    z_mob_spawn_max_interval_expert 180
    z_mob_spawn_min_size 10
    z_mob_spawn_max_size 30

    Still not hard enough... perhaps you need a MEGA MOB!

    z_mega_mob_spawn_min_interval 420
    z_mega_mob_spawn_max_interval 900
    z_mega_mob_size 50

    All good and fine, but what about those spaced out zombies that are just standing still waiting for you to shoot them? Would it not be more awesome if they were always moving and instantly targeted you?

    z_must_wander 0
    z_acquire_far_range 2500
    z_acquire_far_time 5
    z_acquire_near_range 200
    z_acquire_near_time 0.5

    Okay, if you got this far, you're going to need more boss zombies. This controls time in seconds between boss spawns and the max number of bosses that can be spawned at any given time:

    z_special_spawn_interval 45
    z_exploding_limit 1
    z_gas_limit 1
    z_hunter_limit 1
    z_minion_limit 3 // This limits the number of 1 type of special infected
    allowed at one time, In certain cases you would get
    3 hunters this will make sure you do not get 4 so in
    places like Versus you will not be overrun by smokers
    / hunters / boomers.

    That's still not enough zombies? Well then, time to panic (AKA: mega mob on demand)!

    director_force_panic_event

    Oh no, you're still alive? Okay try this:

    director_panic_forever 1

    But if you like beating the crap out of every single one, try this:
    STEP 1:

    z_common_limit 400

    z_special_spawn_interval 45
    z_exploding_limit 1
    z_gas_limit 1
    z_hunter_limit 1
    z_minion_limit 9
    z_spawn mob
    z_spawn tank (you will be overrun with lots of infected if you try this)

    No more rescues

    Don't like the fact that dead isn't dead? Fix it! The variable "rescue_distance" controls how far your teammates must get beyond your dead corpse before you can be rescued. Set to 1 light-year to preclude that ever happening. The second variable, "rescue_min_dead_time", controls how many seconds must elapse after death before you come up for reincarnation. Set to a few centuries (that would be 6294240000 seconds) to preclude that possibility.

    rescue_distance 4500
    rescue_min_dead_time 60

    Bite me

    What if infected could kill you with one bite?

    hunter_pz_claw_dmg 10
    z_pounce_damage 5 // There's a delay of 1 second where a teammate
    can knock it off and you don't take this damage
    tongue_choke_damage_amount 10
    z_hit_from_behind_factor 0.5 // If a zombie hits you in the back,
    multiplies the damage done
    z_witch_damage 100

    Environmental and unknown damage modifiers:

    inferno_damage 40 // Damage per second when getting flamed
    survivor_extra_damage_ammo_factor 1.25 // Appears to multiply the overall amount of
    friendly fire damage. At zero it does no
    damage even on expert though a decimal with
    many places will still do a good chunk with
    the autoshotgun. Does not appear to change
    damage on infected at all. TODO: test this
    more
    z_gun_damage 10 // Melee damage done to doors, boxes, and the like, but not infected

    Walk or sprint?

    Don't like the fact that you have a walk key instead of a sprint key? Set this variable to something ludicrous like 5,000...

    survivor_walk_speed 85 // For reference base movement speed is 210 and base zombie speed is 250

    Still not fast enough? Use the following to get in and out of the action at faster than light speeds. REQUIRED: you must be game host

    warp_all_survivors_here // Warp all survivors to the player's cursor
    warp_all_survivors_to_battlefield // Warp all Survivors to the battlefield
    warp_all_survivors_to_checkpoint // Warp all Survivors to the exit checkpoint
    warp_all_survivors_to_finale // Warp all Survivors to the finale radio
    warp_far_survivor_here // Teleport the farthest away Survivor to your cursor position
    warp_to_start_area // Warp yourself to a survivor spawn area

    Versus Mode for the Man With No Friends

    Well, maybe "no friends" is a bit drastic, but this will help you when you NEED some versus and have no one to play with.

    sv_cheats 1
    sb_all_bot_team 1
    sb_unstick 0 (stops bots teleporting)
    vs_max_team_switches 99
    chooseteam (or use "M" or whatever key you have assigned to team change)
    mp_gamemode versus

    Do note that the computer A.I. players will walk through the stage well enough, but may get hung up when it comes to pushing certain buttons or leaving certain areas. Simply switch teams again, accomplish the goal, and switch back.
    Pitch Black Mode

    Disable the white background fog, to play the game without the unrealistic lighting effect. This was the original way the game was designed per the dev team: "Left 4 Dead takes place in a variety of dimly lit nighttime environments. Because of this, playtesters weren't able to see zombie silhouettes in the midground and background. Because of this, they were repeatedly getting mobbed. While sudden zombie attacks were inarguably scary, they were also frustrating—players weren't being given the information they needed to react. They wanted that "Here they come!" moment, and we weren't giving it to them. The solution? Light-colored fog. While not as realistic-looking as actual fog in some settings, it meant playtesters could see attackers in the distance. Once they were able to anticipate attacks, playtesters started to have a much better time."

    sv_cheats 1
    fog_override 1
    fog_enable 0

    Change Player Name

    This allows a player to change their game name from their steam name.

    name [name you want]

    God Mode

    After enabling cheats, God Mode can be set by entering "God 1". It can be turned off by entering "God 0" into the console. Once set to "God 1" God Mode allows your player to take no damage from infected, falling, etc..
    Kill

    Do you want to end your cruel life? Just type "kill" in the console and you will die instantly. Is there a player thats being a pain in the ass? Then type "kill [player's name]". But it has to match the player's/NPC's name's case so to kill Bill type kill Bill. A side note is that you do not need to type the whole name, to kill bill just type kill B and your work is done. This won't work if someone else has Bi at the beginning of their name, so just keep going until the name string is unique. (I suggest 2 letters, as in testing I have killed myself just by typing B, and B isn't even the beginning of my name, I theorize players take priority)
    Respawn

    Type "respawn" if you want to live again.
    edit Complete list of commands

    See: Complete list of console commands

    also dont forget "bind" use this to make madness such as

    bind "z_spawn tank" "g" so everytime you press g you will spawn a tank but you have a limit on what you do

  6. On the way to greater things
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    #56
    wheres the command to switch game mode type to scavenger or survival? and the one to switch characters??
    also how do you start a lan game with this shit.

  7. The Subjugator
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    #57
    You know, you could have just linked us to the L4D wiki page that you got this from. It would atleast be a shorter post.

    Edit: I just realised, these are not actually all the console commands for Left 4 Dead, there is WAY too many to put down on a single page. Also, I don't think the 'Single Player Versus' commands work on L4D2.
    Whilst playing Penumbra...

    Parlock: I CAN HEAR IT.
    Dead Prodigy: HIDE.
    Parlock: I AM.
    Dead Prodigy: DON'T LET IT SMELL YOUR FEAR.
    Parlock: IT DOESN'T NEED TO SMELL MY FEAR, I SHAT MYSELF.
    [SIGPIC][/SIGPIC]

  8. On the way to greater things
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    #58
    mp_gamemode versus says unknown command you cock

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