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Thread: Policy Question, Booting people from squads on startup

  1. Just getting started
    Join Date
    12-16-08
    Posts
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    #11

    L4D loads and then crashes in a few seconds

    A few seconds after L4D loads it crashes. Since I last successfully played it I've updated my video drivers and L4D.

    I'm using the latest Nvidia drivers, 190.62.

    I'm wondering if the latest update reset the L4D config to use multicore rendering, but the game crashes too soon for me to check.

    Here is the dxdiag info and my video config file. Anyone know how to disable dual core rendering through video.txt?

    dxdiag

    Code:
    ------------------
    System Information
    ------------------
    Time of this report: 10/1/2009, 18:09:10
           Machine name: SHWICKHOMEPC
       Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
               Language: English (Regional Setting: English)
    System Manufacturer: Gigabyte Technology Co., Ltd.
           System Model: 965P-DS3
                   BIOS: Award Modular BIOS v6.00PG
              Processor: Intel(R) Core(TM)2 CPU          4400  @ 2.00GHz (2 CPUs)
                 Memory: 2046MB RAM
              Page File: 724MB used, 3216MB available
            Windows Dir: E:\WINDOWS
        DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
         DxDiag Version: 5.03.2600.5512 32bit Unicode
    
    ------------
    DxDiag Notes
    ------------
      DirectX Files Tab: No problems found.
          Display Tab 1: No problems found.
          Display Tab 2: No problems found.
            Sound Tab 1: No problems found.
              Music Tab: No problems found.
              Input Tab: No problems found.
            Network Tab: No problems found.
    
    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D:    0/4 (n/a)
    DirectDraw:  0/4 (retail)
    DirectInput: 0/5 (n/a)
    DirectMusic: 0/5 (n/a)
    DirectPlay:  0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow:  0/6 (retail)
    
    ---------------
    Display Devices
    ---------------
            Card name: NVIDIA GeForce 8800 GTS
         Manufacturer: NVIDIA
            Chip type: GeForce 8800 GTS
             DAC type: Integrated RAMDAC
           Device Key: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_042010DE&REV_A2
       Display Memory: 320.0 MB
         Current Mode: 1440 x 900 (32 bit) (75Hz)
              Monitor: SyncMaster 931BW/906BW/931CW , SyncMaster Magic CX931BW (Digital)
      Monitor Max Res: 1440,900
          Driver Name: nv4_disp.dll
       Driver Version: 6.14.0011.9062 (English)
          DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
     Driver Date/Size: 8/17/2009 00:57:00, 5845760 bytes
          WHQL Logo'd: n/a
      WHQL Date Stamp: n/a
                  VDD: n/a
             Mini VDD: nv4_mini.sys
        Mini VDD Date: 8/17/2009 00:57:00, 7729568 bytes
    Device Identifier: {D7B71E3E-42D3-11CF-0850-2B2403C2CB35}
            Vendor ID: 0x10DE
            Device ID: 0x0193
            SubSys ID: 0x042010DE
          Revision ID: 0x00A2
          Revision ID: 0x00A2
          Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A 
     Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
             Registry: OK
         DDraw Status: Enabled
           D3D Status: Enabled
           AGP Status: Enabled
    DDraw Test Result: Not run
     D3D7 Test Result: Not run
     D3D8 Test Result: Not run
     D3D9 Test Result: Not run
    
            Card name: NVIDIA GeForce 8800 GTS
         Manufacturer: NVIDIA
            Chip type: GeForce 8800 GTS
             DAC type: Integrated RAMDAC
           Device Key: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_042010DE&REV_A2
       Display Memory: 320.0 MB
         Current Mode: 1440 x 900 (32 bit) (75Hz)
              Monitor: SyncMaster 931BW/906BW/931CW , SyncMaster Magic CX931BW (Digital)
      Monitor Max Res: 1440,900
          Driver Name: nv4_disp.dll
       Driver Version: 6.14.0011.9062 (English)
          DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
     Driver Date/Size: 8/17/2009 00:57:00, 5845760 bytes
          WHQL Logo'd: n/a
      WHQL Date Stamp: n/a
                  VDD: n/a
             Mini VDD: nv4_mini.sys
        Mini VDD Date: 8/17/2009 00:57:00, 7729568 bytes
    Device Identifier: {D7B71E3E-42D3-11CF-0850-2B2403C2CB35}
            Vendor ID: 0x10DE
            Device ID: 0x0193
            SubSys ID: 0x042010DE
          Revision ID: 0x00A2
          Revision ID: 0x00A2
          Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A 
     Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
             Registry: OK
         DDraw Status: Enabled
           D3D Status: Enabled
           AGP Status: Enabled
    DDraw Test Result: Not run
     D3D7 Test Result: Not run
     D3D8 Test Result: Not run
     D3D9 Test Result: Not run

    video.txt
    Code:
    "VideoConfig"
    {
    	"setting.cpu_level"		"2"
    	"setting.gpu_level"		"3"
    	"setting.mat_antialias"		"1"
    	"setting.mat_aaquality"		"0"
    	"setting.mat_forceaniso"		"4"
    	"setting.mat_vsync"		"1"
    	"setting.mat_triplebuffered"		"0"
    	"setting.mat_grain_scale_override"		"1"
    	"setting.mat_monitorgamma"		"2.200000"
    	"setting.gpu_mem_level"		"2"
    	"setting.mem_level"		"2"
    	"setting.mat_queue_mode"		"0"
    	"setting.defaultres"		"1440"
    	"setting.defaultresheight"		"900"
    	"setting.aspectratiomode"		"2"
    	"setting.fullscreen"		"1"
    	"setting.nowindowborder"		"0"
    }
    Edit: after reading the faq it looks like multicore rendering is disabled.

  2. Chicago Ted
    Join Date
    01-01-09
    Posts
    2,142
    Post Thanks / Like
    #12
    Quote Originally Posted by shwick View Post
    A few seconds after L4D loads it crashes. Since I last successfully played it I've updated my video drivers and L4D.

    I'm using the latest Nvidia drivers, 190.62.

    I'm wondering if the latest update reset the L4D config to use multicore rendering, but the game crashes too soon for me to check.

    Here is the dxdiag info and my video config file. Anyone know how to disable dual core rendering through video.txt?

    dxdiag

    Code:
    ------------------
    System Information
    ------------------
    Time of this report: 10/1/2009, 18:09:10
           Machine name: SHWICKHOMEPC
       Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
               Language: English (Regional Setting: English)
    System Manufacturer: Gigabyte Technology Co., Ltd.
           System Model: 965P-DS3
                   BIOS: Award Modular BIOS v6.00PG
              Processor: Intel(R) Core(TM)2 CPU          4400  @ 2.00GHz (2 CPUs)
                 Memory: 2046MB RAM
              Page File: 724MB used, 3216MB available
            Windows Dir: E:\WINDOWS
        DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
         DxDiag Version: 5.03.2600.5512 32bit Unicode
    
    ------------
    DxDiag Notes
    ------------
      DirectX Files Tab: No problems found.
          Display Tab 1: No problems found.
          Display Tab 2: No problems found.
            Sound Tab 1: No problems found.
              Music Tab: No problems found.
              Input Tab: No problems found.
            Network Tab: No problems found.
    
    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D:    0/4 (n/a)
    DirectDraw:  0/4 (retail)
    DirectInput: 0/5 (n/a)
    DirectMusic: 0/5 (n/a)
    DirectPlay:  0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow:  0/6 (retail)
    
    ---------------
    Display Devices
    ---------------
            Card name: NVIDIA GeForce 8800 GTS
         Manufacturer: NVIDIA
            Chip type: GeForce 8800 GTS
             DAC type: Integrated RAMDAC
           Device Key: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_042010DE&REV_A2
       Display Memory: 320.0 MB
         Current Mode: 1440 x 900 (32 bit) (75Hz)
              Monitor: SyncMaster 931BW/906BW/931CW , SyncMaster Magic CX931BW (Digital)
      Monitor Max Res: 1440,900
          Driver Name: nv4_disp.dll
       Driver Version: 6.14.0011.9062 (English)
          DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
     Driver Date/Size: 8/17/2009 00:57:00, 5845760 bytes
          WHQL Logo'd: n/a
      WHQL Date Stamp: n/a
                  VDD: n/a
             Mini VDD: nv4_mini.sys
        Mini VDD Date: 8/17/2009 00:57:00, 7729568 bytes
    Device Identifier: {D7B71E3E-42D3-11CF-0850-2B2403C2CB35}
            Vendor ID: 0x10DE
            Device ID: 0x0193
            SubSys ID: 0x042010DE
          Revision ID: 0x00A2
          Revision ID: 0x00A2
          Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A 
     Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
             Registry: OK
         DDraw Status: Enabled
           D3D Status: Enabled
           AGP Status: Enabled
    DDraw Test Result: Not run
     D3D7 Test Result: Not run
     D3D8 Test Result: Not run
     D3D9 Test Result: Not run
    
            Card name: NVIDIA GeForce 8800 GTS
         Manufacturer: NVIDIA
            Chip type: GeForce 8800 GTS
             DAC type: Integrated RAMDAC
           Device Key: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_042010DE&REV_A2
       Display Memory: 320.0 MB
         Current Mode: 1440 x 900 (32 bit) (75Hz)
              Monitor: SyncMaster 931BW/906BW/931CW , SyncMaster Magic CX931BW (Digital)
      Monitor Max Res: 1440,900
          Driver Name: nv4_disp.dll
       Driver Version: 6.14.0011.9062 (English)
          DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
     Driver Date/Size: 8/17/2009 00:57:00, 5845760 bytes
          WHQL Logo'd: n/a
      WHQL Date Stamp: n/a
                  VDD: n/a
             Mini VDD: nv4_mini.sys
        Mini VDD Date: 8/17/2009 00:57:00, 7729568 bytes
    Device Identifier: {D7B71E3E-42D3-11CF-0850-2B2403C2CB35}
            Vendor ID: 0x10DE
            Device ID: 0x0193
            SubSys ID: 0x042010DE
          Revision ID: 0x00A2
          Revision ID: 0x00A2
          Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A 
     Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
             Registry: OK
         DDraw Status: Enabled
           D3D Status: Enabled
           AGP Status: Enabled
    DDraw Test Result: Not run
     D3D7 Test Result: Not run
     D3D8 Test Result: Not run
     D3D9 Test Result: Not run

    video.txt
    Code:
    "VideoConfig"
    {
    	"setting.cpu_level"		"2"
    	"setting.gpu_level"		"3"
    	"setting.mat_antialias"		"1"
    	"setting.mat_aaquality"		"0"
    	"setting.mat_forceaniso"		"4"
    	"setting.mat_vsync"		"1"
    	"setting.mat_triplebuffered"		"0"
    	"setting.mat_grain_scale_override"		"1"
    	"setting.mat_monitorgamma"		"2.200000"
    	"setting.gpu_mem_level"		"2"
    	"setting.mem_level"		"2"
    	"setting.mat_queue_mode"		"0"
    	"setting.defaultres"		"1440"
    	"setting.defaultresheight"		"900"
    	"setting.aspectratiomode"		"2"
    	"setting.fullscreen"		"1"
    	"setting.nowindowborder"		"0"
    }
    Edit: after reading the faq it looks like multicore rendering is disabled.
    I just checked my setting.mat_queue+mode in the video.txt file.

    A value of 0 is disabled, a value of -1 is enabled.
    *********************************
    How To Post Your DXDIAG Information

    Can You Run It?


    Minimum Specs:

    Processor: 3gHz single core/2.0gHz Dual core
    RAM: 1GB/2GB for Vista
    Video Card: 128MB with support for DirectX 9.0c
    and Pixel Shader 2.0 (ATI 9600/GeForce 6600 or higher)
    Sound Card: DirectX 9.0c compatible

    Steam Ports to be opened:

    * UDP 27000 to 27020 inclusive
    * TCP 27020 to 27050 inclusive

    Dedicated or Listen Servers

    * TCP 27015 (SRCDS Rcon port)

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