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Thread: pods 1.4 boooooo
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11-17-07, 09:27 PM #1
pods 1.4 boooooo
I do like the fact that I do not have to deal with people on the roofs any more playing fall of berlin or camp gibraltar, however the transport's pods should still have a bit more mobility then they do ccurrently. Also on the spawn beacons, some movement would be nice. maybe 10 meters of free movement. sometimes I dont want to land on the other side of the wall. I have been spwan camped so many times because 1 guy knows exactly where the beacon is and waits for an easy kill to spawn in. before at least there was a bit more variance in where you fell, rather than all within a 10 meter circle of the spawn.
I know nothing will change the game posting here, but its nice just to vent.
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11-17-07, 09:50 PM #4Re: pods 1.4 boooooo
I like the corrections that prevent pod surfing, but I hate the new transport podding. If you're flying a transport and it's going down, you decide to bail (makes sense). However, with the new system good luck surviving. The only way to survive is to try and crash near a building so that the transport crashes on the roof and you pod out hitting the wall of the building.
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This method seems to work, but can take some skill and no Laggy or Inja on you ass.
I've also tried doing a sideways bank as the transport is going down and then ejecting. I've only tried that once though (1 for 1 so far); so I've no idea as to whether or not it's a solid tactic.
In most cases though, flying a transport is liking putting your own feet in cement and willingly jumping into a river. I welcome the challenge of surviving.enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
Bigdog-Sweet home Alabama you are an idiot.
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11-18-07, 01:52 AM #8
Re: pods 1.4 boooooo
Originally Posted by BrokenApe
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