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Thread: MOVED: To make you laff

  1. Registered TeamPlayer iravedic's Avatar
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    MOVED: To make you laff MOVED: To make you laff MOVED: To make you laff MOVED: To make you laff MOVED: To make you laff MOVED: To make you laff
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    #1

    MOVED: To make you laff

    This topic has been moved to Off the Servers....

    [iurl]http://www.texasteamplayers.com/index.php?topic=32375.0[/iurl]

  2. Just getting started
    Join Date
    02-23-11
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    #2

    How to get Materials and Models working in Hammer

    Okay, just to start off, I have very little experience in Hammer. I'm probably doing something way out of my league, but it doesn't matter.

    Edit :: Alright, I figured this out, this question doesn't need answering. If someone can lock or delete this, please do so, sorry for the useless thread.

    I'm trying to recreate some Portal maps in L4D2, and I'm not getting very far. I understand I will have to get navigations and other things set up, but for right now I'm trying to get the textures and models to show up.

    I used GCFScape to unload all the Portal materials/models/maps and I put them in a separate folder in the Steam/steamapps/common/left4dead2/sdk_content/portal. I'm not really sure what to do from here, I looked at some tutorials on Steam, but they all appear to focus on how to make textures or models, or import single textures after they are made.

    Is there any quicker way to do this? I have the maps decompiled and running on Hammer, I just want to get the models and textures working. Nothing else right now.

    Thanks in advance.

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