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Thread: v0.8 changes

  1. Registered TeamPlayer
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    #21

    Re: v0.8 changes

    Quote Originally Posted by Sgtamato
    ...
    I am having trouble seeing the enemy though,maybe my video not set right, Can't see enemy soldiers until they are on top of me.
    I agree that it seems it's harder to see soldiers and distinguish between friend or foe.

  2. Registered TeamPlayer SgtRazor's Avatar
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    v0.8 changes v0.8 changes
    #22

    Re: v0.8 changes

    judt use the handy map :P

  3. Registered TeamPlayer
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    v0.8 changes v0.8 changes v0.8 changes
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    Gamertag: Monkey09090
    #23

    Re: v0.8 changes

    Shortened sprint doesn't apply to the insurgence's as far as I can see.

  4. Registered TeamPlayer
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    #24

    Re: v0.8 changes

    I've found an exception to the scope issue. The Marines engie M4 aimpoint is awesome.

  5. Registered TeamPlayer
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    #25

    Re: v0.8 changes

    I hate the decreased sprint time and the bleed out affect. I like the blurry previous bleed out animations and not the zombie type blood splattered on the screen when you start to bleed out.

  6. Registered TeamPlayer SgtRazor's Avatar
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    v0.8 changes v0.8 changes
    #26

    Re: v0.8 changes

    i hate that you fall three feet and you start to bleed out and a bandage wont make it stop. wtf

  7. Registered TeamPlayer Blakeman's Avatar
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    #27

    Re: v0.8 changes

    Quote Originally Posted by SKORCH3D3ARTH
    I've found an exception to the scope issue. The Marines engie M4 aimpoint is awesome.
    I think that one isnt really a scope but just a red dot sight? I dont think it has any magnification.

  8. Registered TeamPlayer
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    #28

    Re: v0.8 changes

    The new animations are cool, and so is the "Give Up" option to speed things up a bit. Also, no more "Gordon Freeman speed" reloading.

    Now... about the shotgun...

    Why is it that when I shoot the shotgun it makes only ONE bullet hole in the wall instead of a couple dozen?

  9. Registered TeamPlayer Blakeman's Avatar
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    #29

    Re: v0.8 changes

    Quote Originally Posted by BlasterMaster555
    The new animations are cool, and so is the "Give Up" option to speed things up a bit. Also, no more "Gordon Freeman speed" reloading.

    Now... about the shotgun...

    Why is it that when I shoot the shotgun it makes only ONE bullet hole in the wall instead of a couple dozen?
    Makes a big hole and it is a breeching load so the group isnt going to scatter like a duck hunting spread. The shotgun is for busting in doors, blowing off padlocks, and in the last ditch (aka out of ammo for your M16/M4) a back up weapon.

  10. Registered TeamPlayer Spuz36's Avatar
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    #30

    Re: v0.8 changes

    Quote Originally Posted by SKORCH3D3ARTH
    I've found an exception to the scope issue. The Marines engie M4 aimpoint is awesome.
    The aimpoint is epic, just pull it out a squeeze:P I've adapted to the animations by clicking zoom before crouching that way you get it started while crouching and getting the deviation all set up too. Sprint is a little annoying, but the citizen clown cars on Muttrah make up for it :P

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