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Thread: 1.4 today?!?!
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09-05-06, 09:48 AM #1
1.4 today?!?!
BF2 Patch Today [September 05, 2006, 09:31 am ET] - 8 Comments
EA sends word they are gearing up to release the version 1.4 patch for Battlefield 2 today. Here are the patch notes for the update to DICE's military shooter sequel, which do not exactly jibe with the recent EA Forums Patch 1.4 Statement from DICE:
GAMEPLAY TWEAKS
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
BUG FIXES
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods .
woohooo another new map!
-Pharacon
i stole the above from bluesnews
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09-05-06, 11:23 AM #4
RE: 1.4 today?!?!
don't know what the Muscle Car is but they have postponed to 1.4 to be announced and I always like people to be the monkeys on new patches and updates....I will not be one of the 1st people to update new patch....I like feedback first....
They said they will announce but their plans have been delayed for further review of the patch..
NHbird
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09-05-06, 12:28 PM #5
RE: 1.4 today?!?!
Patch is available - I'll take care of the server this evening at the latest - the other admins that have access to the server are aware as well - Currently the server is still on 1.3
http://www.ea.com/official/battlefie...c=patch14_info
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09-05-06, 12:41 PM #7
RE: 1.4 today?!?!
Absolutely. But if you do that now, you wont be able to connect to TTP untill we get the update loaded on the server - may take a few hours - like this evening to get everything going.
Will keep you posted - but I'd go ahead and DL the client part...
Anyone played the new map yet?
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09-05-06, 01:46 PM #9
RE: Re: RE: 1.4 today?!?!
hey it looks like we updated...
http://www.ea.com/official/battlefie...c=patch14_info
filefront is the fastest
NHbird
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