Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14

Thread: TANK BUSTER!

  1. Registered TeamPlayer SirAxeir's Avatar
    Join Date
    08-07-08
    Posts
    548
    Post Thanks / Like
    Stat Links

    TANK BUSTER!
    #11

    Re: TANK BUSTER!

    Here you go SD, incase you missed it in another thread. This is a detailed map of Tank armor, and hits relative damage.

    Quote Originally Posted by SirAxeir



    Tanks have 20 health points, taking them down to 2 points will start them burning. As you can see the front armour is strong.
    The entire rear end seems to be 9 pointers (inc top side, e.g over engine) the 9 zone around the base of turret is a bit hit and miss in my experience, if going for that its probably best to aim for the panel (next down from the 5/6 zone on turret) rather than the ring between body and turret.

    It goes without saying that the tracks are the only way to get a clean 2 shot kill. At times it can be tricky to pop one on the tracks!

    The safest bet is probably to aim for the rear end and get it burning (back of turret is also 9`s). All of the bits on top of turret are generally 4/5 with maybe a few dead zones and a few pointy bits.

    I go for the tracks myself, but not always an easy shot, or the tank is positioned in a way that they are hidden. Hope this helps a bit. These stats are 100% accurate, to verify, take a buddy with you, either of you sit inside and count the bars of armor dmg for each zone. You will see that this is the real deal.
    EDIT:

    Tank shots are the same as AT rounds, TOW missles have higher damage, but as you all have seen, even a tow placed improperly will not take a tank down in one shot. Tow missles are the only ground based wepaons that can take a full tank out in one shot. All tanks have the same "hit boxes" as some call it. The damage sectors above are the same on all tanks.

  2. Registered TeamPlayer
    Join Date
    09-12-08
    Posts
    380
    Post Thanks / Like
    #12

    Re: TANK BUSTER!

    From my experience, tank shots are DEFINATELY NOT the same at AT shots.
    edit: Tank shots have a way bigger radius

  3. Registered TeamPlayer SovietDooM's Avatar
    Join Date
    09-20-08
    Location
    Here
    Posts
    5,997
    Post Thanks / Like
    Stat Links

    TANK BUSTER! TANK BUSTER! TANK BUSTER! TANK BUSTER! TANK BUSTER!
    Gamer IDs

    Steam ID: 76561197995394916 SovietDooM's Originid: SovetDooM1
    #13

    Re: TANK BUSTER!

    Quote Originally Posted by 503
    From my experience, tank shots are DEFINATELY NOT the same at AT shots.
    edit: Tank shots have a way bigger radius
    Tank rounds have a bigger radius in taking out infantry but he's saying AT rounds to the same damage to a tank as a tank round
    Dispatch the DooM

  4. Registered TeamPlayer SovietDooM's Avatar
    Join Date
    09-20-08
    Location
    Here
    Posts
    5,997
    Post Thanks / Like
    Stat Links

    TANK BUSTER! TANK BUSTER! TANK BUSTER! TANK BUSTER! TANK BUSTER!
    Gamer IDs

    Steam ID: 76561197995394916 SovietDooM's Originid: SovetDooM1
    #14

    Re: TANK BUSTER!

    Yea SirAxeir, Spirit of Fire gave me the url to the post. Did know there was one, sorry haven't been here long, and just trying to help. Your image sure does a great job, only spot missed is the top of the tank. Certain spots up there do the same damage as a tread shot and other spots do about a 6
    Dispatch the DooM

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title