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Thread: PR Player Base Too Small
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03-12-09, 07:28 PM #82
Re: PR Player Base Too Small
Originally Posted by h7g6f5
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03-14-09, 07:14 PM #83
Re: PR Player Base Too Small
Originally Posted by 11BravoCode:____ U ___ u _____ U _____ u __ __ ____ _ __ _ _ U _____ u U| _"\ u \/"_ \/|_ " _| \| ___"|/U|' \/ '|uU| _"\ u|"|/ / ___ | \ |"| \| ___"|/ \| |_) |/ | | | | | | | _|" \| |\/| |/\| |_) |/| ' / |_"_| <| \| |> | _|" | __/.-,_| |_| | /| |\ | |___ | | | | | __/U/| . \\u | | U| |\ |u | |___ |_| \_)-\___/ u |_|U |_____| |_| |_| |_| |_|\_\ U/| |\u |_| \_| |_____| ||>>_ \\ _// \\_ << >> <<,-,,-. ||>>_ ,-,>> \\,-.-,_|___|_,-.|| \\,-.<< >> (__)__) (__) (__) (__)(__) (__) (./ \.) (__)__) \.) (_/ \_)-' '-(_/ (_") (_/(__) (__)
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03-14-09, 08:55 PM #84
Re: PR Player Base Too Small
I have actually considered playing it. I just never see anyone on when I look at the server status on the side of the screen. And I have played BF2 vanilla for, well getting close to 4 years and its hard to stop. I always have a great time in Nilla land and it's hard to break away for something I'm not sure about.
Maybe someday though.
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03-15-09, 03:03 AM #86
Re: PR Player Base Too Small
Originally Posted by TehSpaz
Epipen is to revive, hit them with that and then pull out your medic bag, click and hold until the little + icon on the side of your screen disappears.
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03-15-09, 04:11 AM #87Re: PR Player Base Too Small
decided to re-download it, not sure if i'll be able to play since it depends on if the school caps me (making my ping shoot through the roof). been long time though since i played on a regular basis (i think not long after TTP got the PR server iirc)
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03-19-09, 06:56 PM #88Re: PR Player Base Too Small
If anyone is interested, you can now check out my Article on the home page about Project Reality!
Project Reality: It's like a piece of art.
^link to the article^
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03-21-09, 10:01 AM #89
Re: PR Player Base Too Small
I think the most fun I have on PR is on insurgent maps. First, it seems most of the PR guys have FINALLY figured out that being an insurgent isn't about going head to head with the infidels... it's about dragging the fight out as long as possible.
Last night on Fallujah West, grabbing my trusty sapper kit (single action rifle, but man... those AT mines and IED's are awesome!) I rush out to the main road to drop my (very small) C4 pack. The thing is perfect... you can't see it when you're driving a vehicle, so you blow right over it. Sitting there hiding in a shrubbery, waiting.... waiting.... ahh! I hear vehicles coming! A fully loaded humvee drives right by, but right behind it is a supply truck! Hmm.... decisions decisions. Take out 5 guys that will spawn back in 30 seconds, or take out the supply truck, which takes forever to respawn, and without which they can't build firebases... this is a no-brainer! So the humvee coasts on by, and then BOOM!!! Down goes the supply truck (with I'm sure the humvee crew saying 'WTF'). So, I'm cackling (because it really is fun.. you need to try it some time) and typing out in global chat how much fun it was to blow up that supply truck. Tex says something about hating IEDs when he's driving supply trucks...
So, off I go to the supply crate, and get another IED. Now, I know they're not going to come down THAT road again, so I wander to a different road. Drop my little IED pack, and hide behind a wall... A few minutes go by, and I hear a humvee now. BOOM! Down goes a full humvee! Again I gloat in global chat. Again Tex says something about hating me
Off I go again, get another IED. This time I'm going to funnel them into my IED (because they're big roads). So, I drop an AT mine in the street, then go to the next intersection and drop my IED. Well, I'm sitting behind a wall, watching through a VERY small opening at the intersection, when my squadmates start telling me a Bradley is coming up the road with the AT mine! 'OK', I think, the mine is in the middle of the road... no WAY they can't see it (very high contrast of dusty road and black mine)... so I stay watching the intersection, hoping the Bradley will come up far enough to blow up.... suddenly BOOM!!! Apparently the Bradley DIDN'T see the mine.
PR has so many options to be fun. Unfortunately we didn't win that round, because someone (who got banned) started telling the enemy where our caches were, and they took out 5 in a 2 minute period - we lost 12-0...Per Aspera Ad Astra
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