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Thread: Sweet sweet victory

  1. Registered TeamPlayer bust331's Avatar
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    #1

    Sweet sweet victory



    Hell yeah boys, great work!
    -Golden Rule of Teamplay-
    No Communication = No Win

  2. Registered TeamPlayer
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    #2

    Re: Sweet sweet victory

    Yeah that match seems to have jump-started the server again :9

  3. Registered TeamPlayer SpiritOfF1re's Avatar
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    #3

    Re: Sweet sweet victory

    Quote Originally Posted by MarioSpeedwagen
    Yeah that match seems to have jump-started the server again :9
    Yeah...I guess when people joined yesterday they figured "wow it must be like this all the time, lets go jump on tomorrow"

  4. Registered TeamPlayer
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    PSN ID: yealightweight reject_wolf's Originid: vinnie_gunn
    #4

    Re: Sweet sweet victory

    With the PB kicks, the servers population is rarely a full 60 anymore, so not much a a victory you PR scrubs. :P

  5. Registered TeamPlayer -Sauso-'s Avatar
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    #5

    Re: Sweet sweet victory

    Don't worry Reject when people grow some pubes they will come on over to PR....until then...it's vanilla for them !

  6. Registered TeamPlayer
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    #6

    Re: Sweet sweet victory

    Also the server crashes aren't helping...

  7. Registered TeamPlayer bust331's Avatar
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    #7

    Re: Sweet sweet victory

    Also the CTD's and random disconnects on map change won't help either.

    Brings the server from 60/64 to 40/64

    Any ideas? Do you think this is server side or client side? Maybe a new hack?
    -Golden Rule of Teamplay-
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    #8

    Re: Sweet sweet victory

    Quote Originally Posted by Sleepybean2
    Also the server crashes aren't helping...
    It helps TTP maintain and correct server issues if they know about them.

    Please us our Server Crash thread to make these reports when they happen:  http://www.texasteamplayers.com/index.php?topic=1037.0

    You can be part of the solution.

    Be sure to include as much information/details as possible when making a report.
    My goal is to succeed in any mission - and live to succeed again.
    God grant that I may not be found wanting, that I will not fail this sacred trust.

    "bite my shiny metal ...!"

    there are many other servers
    ... NONE like TPG, the epicenter of team play!

  9. Registered TeamPlayer
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    #9

    Re: Sweet sweet victory

    Quote Originally Posted by Amador +JP2+
    Quote Originally Posted by Sleepybean2
    Also the server crashes aren't helping...
    It helps TTP maintain and correct server issues if they know about them.

    Please us our Server Crash thread to make these reports when they happen: http://www.texasteamplayers.com/index.php?topic=1037.0

    You can be part of the solution.

    Be sure to include as much information/details as possible when making a report.
    Rodger Rodger, my apologies. sometimes people are ignorant, and too many times I am one of those people.


    Quote Originally Posted by Amador +JP2+
    TTP PR Server: 206.123.95.74:16569

    April 26

    Sunday afternoon.

    Server crashed at least three times (to my knowledge).

    Crash #1: 2:16 PM
    Map: Muttrah

    I am not sure, but just prior to joining the server, I noticed that the map was on Muttrah for a very long time. It appears that the server crashed at the end of Muttrah while moving from Muttrah to Kabal ... unsure at this point (would have to double check).

    Crash #2: 5:00 PM
    Map: Rotating from Karbala to Asad Khal

    The server did crash while switching from Karbala to Asad Khal. Kabal ended without incident, but the server hung up while rotating to Asad Khal.

    Crash #3: 6:00 PM
    Map: Rotating from Asad Khal to Kashan

    At the end of Asad Kahl the server crashed again while switching from Asad Kahl to Kashan. Asad Kahl ended without incident, but the server hung up while rotating to Kashan.

    The admins on the server kept the server on its regular rotation after each crash. This was at least two successive crashes after the end of a map (possibly three in a row). Server population took a hit each time it locked up ... fortunately, the population remained committed and strong and typically recovered this time.
    Seems you've already reported the Issues I experienced and my same grievances.(server pop hits)

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