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Thread: Map rotation and NS map removal
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07-02-09, 07:49 AM #11
Re: Map rotation and NS map removal
I too am sad to see them go. But frankly I have not been able to play them since the Install/patch/install NS/patch/patch/update/cuss/uninstall/install/patch/install NS/patch/patch process is so glitchy. I had to choose, play vanilla or play nothing. So I have not had the pleasure of playing them for a good long time.
I even liked bridge...sigh. Oh well. Maybe EA will issue one more patch that will fix all the issues.
Yeah right! When I start farting rainbows and butterflies!
..... :9
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07-02-09, 04:33 PM #16
Re: Map rotation and NS map removal
HAHA funny shit!
and once again fukn Spanky proves to the world he knows graphic design :9Hot-dogs in your buns! << why did I write this, I forgot and what was I thinking?!
www.ArtForTheBody.com
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07-03-09, 02:50 PM #18
Re: Map rotation and NS map removal
I'm also saddened to see the NS mapsgo, after I finally got 1.50 and NS to work properly. The population really dies, and players go to other servers to play once TTP starts emptying out. For NS, I'll just go back to FMJ :6
By the way, the incremental patch available on TTP and instructions worked better than what EA customer service had given me. EA is so clueless.
I'm still getting weird memory corruption and crash to desktop. I'm still trying to figure what is causing some of those errors. I'm think it's a possible potential failure of one of my RAID stripes.
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