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Thread: AT mines
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12-23-09, 02:18 PM #21
Re: AT mines
Yeah, thats why mines are perfect. If you get killed, the only way the plane takes off is if the person takes your kit and gets rid of the mines. That takes awhile, enough time for the person to spawn back in AT right as the thief gets in the plane.
Xav, you are the most annoying aircraft thief I have ever known.
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12-25-09, 09:31 AM #23
Re: AT mines
I like how when you are driving over friendly mines and get out while the vehicle is still moving, you get killed or your teammate drives over your mines, gets out while the vehicle is still moving, gets killed and you lose points.
ENF "No warning has to be given for a ban. We ban first in game and ask questions later in the forum. "
Vafaskillz "I am finding no abuse here and bum...believe me....we do not need you or your money."
Baahhhahahhahahah!!
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12-25-09, 12:28 PM #24
Re: AT mines
Originally Posted by DoubleFISTIN
If you know it's too late to jump out, don't hesitate to drive over them because it's already too late if your going full speed down the road.
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12-30-09, 01:14 PM #26
Re: AT mines
Originally Posted by LPunit
If you placed them out pretty far and they didn't explode then I have no damn clue cause my AT mines love me and tend to kill the hijacker.
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