View Poll Results: 2 more servers?

Voters
70. You may not vote on this poll
  • yes. Squad Rush and Squad DM.

    11 15.71%
  • No. Just SqRush.

    4 5.71%
  • No. Just SqDM.

    1 1.43%
  • Nah.

    8 11.43%
  • Yes. +1 RUSH and +1 Conquest

    46 65.71%
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Thread: more BC2 servers (1 for each mode?)

  1. Registered TeamPlayer FragRaptor's Avatar
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    Gamertag: FragRaptor Steam ID: FragRaptor
    #81

    Re: more BC2 servers (1 for each mode?)

    Quote Originally Posted by DOMINATOR
    and frag right now the point of adding is to not fill servers with regs but to gain more regs while the game is brand new.
    Well thats my point. It isn't filled by regs all the time. It is just filled because that is the way BF:BC2 works. Like aforementioned, if 1 person joins the server it fills. No matter what. No matter whether we get 4 servers or w/e people will still have a hard time getting it.

    And IMO spreading out the admins over 4 servers is a little much. Personally I think 2 is fine, but if people think otherwise and have seen otherwise I guess it would be for the best.

    Remember that we need dedicated teamplayers in new people squads so that the random people will be able to see the teamplay. After all, since there is no inter-squad communication we need to occupy many squads.

    More slots isn't a solution IMHO but helping the admin programs, emailing EA, and doing whatever we can to get reserved slots, is.

  2. Registered TeamPlayer PuppyF4RT's Avatar
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    #82

    Re: more BC2 servers (1 for each mode?)

    I have yet to vote as I haven't tried out the other 2 modes.

    I will however say that my knee jerk reaction says to add a Squad Rush and a Conquest. It seems a lot of people don't like squad dm. Which is strange since there can be insane levels of teamwork without objectives. Positioning, call outs, advance/cover, etc.. I can see how it feels dumbed down compared to the other modes but saying that there is no teamplay involved would indicate a problem with the team, not the game type.

  3. Registered TeamPlayer DancingCorpse's Avatar
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    Gamertag: Dancin Corpse Steam ID: deltacorpse DancingCorpse's Originid: DancingCorpse
    #83

    Re: more BC2 servers (1 for each mode?)

    Quote Originally Posted by FragRaptor
    I just want to try and convince the people that squad deathmatch isn't teamplay...

    I believe this person said it best:
    There is no way to enforce the "obtain your objective or die trying" here because its all about NOT dying.
    In death-match there is no objective except kill and revive. That is it. That is the only teamplay. You can say "Oh, hey, They are moving THAT WAY! KILL DEM NOU!" but it won't be anything more.

    There are no points, no reason to be on that battlefield except to kill the other 4 so your e-peen can shine.

    There is NOTHING in that mode that cannot be turned into non-teamplay. Going for the APC? You just want it so you can kill more people and win da gam. You need to hold an area? No you don't, and camping will only hurt your chances.


    Also why do we need more servers now? Right now we only end up filling 1 side with regs the rest being RPs.
    Really? Then why did TTP EVER host a Gun Game server? All that is is a Teamdeath match with no other goal other than to kill the enemy and get better guns, no objective.

  4. Registered TeamPlayer Arreo's Avatar
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #84

    Re: more BC2 servers (1 for each mode?)

    Moot point, we have added two more servers.

    Quote Originally Posted by Arreo
    You asked, we answered. Two more BC2 server have been brought online, bringing us to a total of four!

    One is another Rush server and the second is another Conquest server!




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