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Thread: Conquest WTF??

  1. Registered TeamPlayer 619summon's Avatar
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    #1

    Conquest WTF??

    in its current format, its too short. there is no teamplay, unless you call blobbing flag to flag teamplay.

    its too short can we adjust tickets. casue i liek the maps

  2. Registered TeamPlayer DancingCorpse's Avatar
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    Gamertag: Dancin Corpse Steam ID: deltacorpse DancingCorpse's Originid: DancingCorpse
    #2

    Re: Conquest WTF??

    Quote Originally Posted by 619summon
    in its current format, its too short. there is no teamplay, unless you call blobbing flag to flag teamplay.

    its too short can we adjust tickets. casue i liek the maps
    Hardcoded. It's been discussed.

  3. Registered TeamPlayer investigater's Avatar
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    #3

    Re: Conquest WTF??

    Quote Originally Posted by 619summon
    in its current format, its too short. there is no teamplay, unless you call blobbing flag to flag teamplay.

    its too short can we adjust tickets. casue i liek the maps
    Once VOIP is fixed, hopefully soon we are talking to the main developer now, then the team play will increase ten fold. I can guarantee it. The ticket count is a little to be desired but without communication it is hard to find fallen soldiers to communicate with for revives, call out baddies to the north/east_____, or even set up a decent defense which causes major ticket loss. All that will fall into place once VOIP is fully functional.

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    #4

    Re: Conquest WTF??

    wait, the amount of tickets is hardcoded? man, that sucks. love the maps, but they're just too short and theres too many damn recon

  5. Registered TeamPlayer
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    #5

    Re: Conquest WTF??

    I think voip will help the situation. Also, the game we're playing right now will be far different in a few months. Right now most people are just using the class they're ranking up and not picking on the basis of what the squad needs or what the player is particularly good at. Although that applies to both game modes.

  6. Registered TeamPlayer Potemkine's Avatar
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    #6

    Re: Conquest WTF??

    Quote Originally Posted by MAD STALIN
    wait, the amount of tickets is hardcoded? man, that sucks. love the maps, but they're just too short and theres too many damn recon
    trust me, we have a fucking laundry list in the admin forum on stuff like this. We are currently working on trying to get EA/DICE to listen, however I dont know how successful we are currently.
    Code:
      ____    U  ___ u _____  U _____ u  __  __    ____    _  __                _   _   U _____ u 
    U|  _"\ u  \/"_ \/|_ " _| \| ___"|/U|' \/ '|uU|  _"\ u|"|/ /       ___     | \ |"|  \| ___"|/ 
    \| |_) |/  | | | |  | |    |  _|"  \| |\/| |/\| |_) |/| ' /       |_"_|   <|  \| |>  |  _|"   
     |  __/.-,_| |_| | /| |\   | |___   | |  | |  |  __/U/| . \\u      | |    U| |\  |u  | |___   
     |_|    \_)-\___/ u |_|U   |_____|  |_|  |_|  |_|     |_|\_\     U/| |\u   |_| \_|   |_____|  
     ||>>_       \\   _// \\_  <<   >> <<,-,,-.   ||>>_ ,-,>> \\,-.-,_|___|_,-.||   \\,-.<<   >>  
    (__)__)     (__) (__) (__)(__) (__) (./  \.) (__)__) \.)   (_/ \_)-' '-(_/ (_")  (_/(__) (__)

  7. Registered TeamPlayer howitzer88's Avatar
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    #7

    Re: Conquest WTF??

    Lol, what's wrong with infantry blobs? The more the merrier :P. I like how short the rounds are; I've got the attention span of a hamster on crack so a new environment every 28 seconds is great for me .

  8. Registered TeamPlayer maximusboomus's Avatar
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    #8

    Re: Conquest WTF??

    Quote Originally Posted by howitzer88
    Lol, what's wrong with infantry blobs? The more the merrier :P. I like how short the rounds are; I've got the attention span of a hamster on crack so a new environment every 28 seconds is great for me .
    I approve this message and have the same views! BF2 maps were too long sometimes! More action like this...
    http://www.teamplayergaming.com/image.php?type=sigpic&userid=6279&dateline=1274458  788


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