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Thread: The Push for BFBC2 Fix's

  1. Registered TeamPlayer [CoFR]SirMoo's Avatar
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    #21

    Re: The Push for BFBC2 Fix's

    Quote Originally Posted by FarginWar View Post
    BC2 = Test run for Battlefield 3 hence the reason why that havent fixed VOIP.
    hence what we need to do is mount a campaign on every BF3 dev news/post/EA forums etc. that they need to prioritize functional VOIP in BF3 on PC. They seem to be soliciting "what do you people like to see in BF3" now, so it's time to fire away: #1 specific VOIP functionality (strawman the details from BF2 to begin with). #2. Admin tools (either fix what is wrong with them in BC or strawman it from BF2). Everything else should be secondary; we can deal with those later, but the first two are going to be deal makers or breakers for TPG.

  2. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #22

    Re: The Push for BFBC2 Fix's

    There is NOTHING wrong with the admin tools for BC2. The problem was at launch, there were no viable admin tools. As long as BF3 uses the same rcon protocol as BC2/MoH, there will be no issues.

  3. Registered TeamPlayer DJ Ms. White's Avatar
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    #23

    Re: The Push for BFBC2 Fix's

    Hopefully so, Wile, cause Rcon blows on so many levels.
    enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
    Bigdog-
    Sweet home Alabama you are an idiot.

  4. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #24

    Re: The Push for BFBC2 Fix's

    EA actually put a lot of thought and effort into the rcon protocol for BC2. They knew they didn't want a daemon like previous Battlefield games. There's very few features missing from Procon that are available in the BF*CC solution for BF2 and 2142. One big benefit is that we have full control over our Procon setup without any interference from EA's silly Ranked Server rules. It's hosted on our server so we can easily back up the configuration and have access to the logs directly, rather than by a TCAdmin.

  5. Registered TeamPlayer DJ Ms. White's Avatar
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    #25

    Re: The Push for BFBC2 Fix's

    Yeah, logs were a bitch with CC as I remember. Are admin commands hidden now completely (filtered out of chat)?
    enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
    Bigdog-
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  6. Registered TeamPlayer space.cowboy's Avatar
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    #26

    Re: The Push for BFBC2 Fix's

    Quote Originally Posted by DJ Mr. White View Post
    Yeah, logs were a bitch with CC as I remember. Are admin commands hidden now completely (filtered out of chat)?
    When done properly, yes.

    Quote Originally Posted by Mr_Blonde_OPS View Post
    I would like $20 for using a quote of mine in your signature.

  7. Registered TeamPlayer [CoFR]SirMoo's Avatar
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    #27

    Re: The Push for BFBC2 Fix's

    Quote Originally Posted by WileECyte View Post
    There is NOTHING wrong with the admin tools for BC2. The problem was at launch, there were no viable admin tools. As long as BF3 uses the same rcon protocol as BC2/MoH, there will be no issues.
    Yeah my comments were from that of launchtime. Glad to know it's fixed now.

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