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Thread: TK's should be harsher.
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04-12-10, 07:21 PM #1
TK's should be harsher.
-15 does not detour ppl from watching thier fire to avoid tking.
its should be at least 50, the cost of the res or a kill.
my point is with it only being -15 its not a effective. if i had it my way it would be like -100
BTW: log on and shoot some mofos
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04-12-10, 07:30 PM #2
Re: TK's should be harsher.
I concur
Hot-dogs in your buns! << why did I write this, I forgot and what was I thinking?!
www.ArtForTheBody.com
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04-12-10, 08:38 PM #4
Re: TK's should be harsher.
Did EA start listening to the community recently?... I know Valve has taken ideas from the community, but EA in pretty well known for completely ignoring the players. I mean, we had a very simple but game breaking bug with the UAV in 2142 that TTP discovered the problem (an solutions) to and never got anything in return.
Call me pessimistic, but based on previous experiences, I wouldn't imagine making threads in the EA forums will ever produce any real results more than a community member or something saying "Okay" and dismissing it.
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04-13-10, 12:16 AM #9
Re: TK's should be harsher.
Originally Posted by QuickLightning
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04-13-10, 01:45 AM #10
Re: TK's should be harsher.
Yeah. I think the point totals are rigged up for console-style gamers who just want to blow stuff up for thirty minutes before they have to do the dishes. If it punished you for team kills then you couldn't just solve every problem by spraying it with bullets and grenades. I think we forget that, in the real world, 90% of the players in this game don't really take it very seriously at all. TTP has spoiled us
Hopefully there will be enough demand for it that DICE will allow the servers to have some more custom settings, like adjusting scoring or maybe just adding a toggle called "TK Severe" or something that makes TKs and damages more costly.
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