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Thread: snipers all round >:
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05-03-10, 10:16 PM #1snipers all round >:
I will name names if I have to, but we lost Port Valdez tonight when attacking because half the team decided to sit on the hills and be sniper for the entire round. Never got past the first set of M-COMs. You know it's bad when your SL quits and starts a new squad because the other 2 people won't push forward at all then those two jokers lock their squad for the next few maps. When your entire team has < 16 people on it you can't win if you don't push, since the defenders have infinite tickets, shooting them off the buildings does nothing for the team.
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05-03-10, 10:23 PM #3
Re: snipers all round >:
I had a round where it seemed my squad was the only one pushing. And the few snipers that called mortar strikes did them right on top of our heads. I go recon a lot but I roll shottie and c4. You have to push with all 16 players on some of the maps or you wont win.
I just throw up an all chat and hope they get knifed, or get an admins attention. Sniping is good and effective but one or two covering the plant is good enough.
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05-03-10, 10:26 PM #4Re: snipers all round >:
Originally Posted by draco7891
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05-03-10, 10:28 PM #5Re: snipers all round >:
Originally Posted by flame
Were you in SOPEK's squad? Or were you on the other side? When my team was on defense the offense did a pretty good job, ended up with 1 final M-COM left before tickets ran out, although there were times where nobody were trying to kill the tanks and got frustrating. It's almost as if people forget defense has infinite tickets, you're not supposed to just camp your favorite shipping container just to stay alive.
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05-03-10, 11:40 PM #6
Re: snipers all round >:
oh no it was last night when i was on, I love to c4 the mcom and arm it then run out and blow the defusers up when they run in.
So many players just want to camp and try to get a high KD. I rush in have a .5 KD and sit atop the scoreboard, there are more ways to score points than just kills.
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05-04-10, 12:05 PM #8
Re: snipers all round >:
Evil - that sounds dirty. But in all honesty....lack of team play is not a sniper only thing. It is more obvious true, but try being one of the few true "team play" snipers that is almost always pushing the objective. What about all the assault and medic players flat out ignoring calls for supplies and/or healing. And forget revives. This is a long standing issue with BF games and "today's" players. They tend to be in it for the kills/points and not for the team play. Otherwise, that sniper who just got whacked running into the building to arm/defuse the m-com station would get revived instead of spawning someplace else while the medics stepped over his cold dead body.
Snipers seem to always be people's favorite targets for the non-teamplay aspect of all games. However, they are not the only ones by any means. Just slightly more obvious. But, that is a player issue and not a class issue.
Check stats on people identified as snipers and their "teamplay" scores (captures/defends/defuses/whatever). I am willing to be that those who are teamplayers, regardless of kit/class, have high scores in the aforementioned categories whether they snipe or not.
With that said - Snipers that are flat out "camping" round after round should get a warning followed by a boot. Much like what we'd do for unsquadded or not following orders.
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05-04-10, 01:37 PM #9Re: snipers all round >:
Originally Posted by evilblackjack
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05-04-10, 01:47 PM #10Re: snipers all round >:
Originally Posted by Alundil
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