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Thread: map rotation

  1. Registered TeamPlayer moving-target's Avatar
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    #21

    Re: map rotation

    maybe harvest not to big you got 2 attack choppers and some tanks
    road rage another not to big map you got tanks a bomber dunno bout choppers

    although i'm not all to familiar with the maps and thier popularity

  2. Registered TeamPlayer Mobi's Avatar
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    Gamertag: Mobi 500x PSN ID: MobiusXG5 Steam ID: 76561197987454599 Mobi's Originid: Mobi_xg5
    #22

    Re: map rotation

    give gulf a chance to show itself as one of the greatest maps in BF2... playing with 8 other guys raping each other with planes and gunships doesn't give it any justice... also there needs to be a rule about this base rape when there is below 20 players.. sure its not in the rules but people go beyond of being a total scum bag not playing fair..

    also put that blue map towards the end all you need is one mistake and the game is over... way too one sided.

  3. Registered TeamPlayer moving-target's Avatar
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    #23

    Re: map rotation

    well gulf will probably stay in *havnet looked at the polls latley) but what people are saying its not a good map to prime so they can jsut switch the order around

  4. Registered TeamPlayer [CoFR]SirMoo's Avatar
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    #24

    Re: map rotation

    Quote Originally Posted by draco7891
    We did try Dalian as the primer for a couple of months; it's a pretty analogous map with the carrier and combination of beach and interior flags arranged in a fan pattern, with relatively wide-open expanses in-between flags and no significant elevation changes.

    It was an unmitigated disaster. Teams were regularly raped right off the map, and the server always primed longer and later, and with fewer players than it does with Oman.

    Does the community have a suggestion for a map to prime with? We need something that's like Oman but not. It needs to be fairly popular amongst the people, with enough toys to keep people occupied with low numbers, with an easy layout that lends itself to play both at low numbers and at a full server.

    Draco
    Zatar has jets/carrier and 2 uncappable bases and central island for the helo. It's not rape-proof but a bit more equal opportunity, as the USMC uav and radar are on the mainland.

    Another thing to consider is maybe using an EF map to prime, since those are actually all 32 player maps they scale a bit better to smaller teams anyway... Smoke Screen doesn't have any jets but it has helos...

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    #25

    Re: map rotation

    Can we put it on random until the vote is over?
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  6. Registered TeamPlayer ninja|oaklandr's Avatar
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    #26

    Re: map rotation

    I can't remember the last time I played Wetlands, Oilfields, Mashtuur, Sharqi. I don't mind playing all the maps I just wish the rotation was changed more often for people that play the same time every day. I'm sure there are people that play during the day that get sick of those maps.

    Honor Respect Duty

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