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Thread: Concerning Operation Metro

  1. Registered TeamPlayer Warprosper's Avatar
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    #51

    Re: Concerning Operation Metro

    Perhaps it was just a timing thing with me, but i have never had that warning he mentioned.

  2. Registered TeamPlayer SourceSkills's Avatar
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    #52

    Re: Concerning Operation Metro

    you know i didnt read everyones comments but i notice there are lots of people saying TPG is a full rotation server. i see that and i think does it hurt to change? i also see some of you agree it is a bad map but say TPG is a full rotation server. how does that make sense? if the map is bad and most agree that it is then why have it on the rotation?

    i think that if any positive change to the server can be made should be made and no nostalgic idea should stand in the way of that.

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    #53

    Re: Concerning Operation Metro

    Quote Originally Posted by Phoenix1989 View Post
    you know i didnt read everyones comments but i notice there are lots of people saying TPG is a full rotation server. i see that and i think does it hurt to change? i also see some of you agree it is a bad map but say TPG is a full rotation server. how does that make sense? if the map is bad and most agree that it is then why have it on the rotation?

    i think that if any positive change to the server can be made should be made and no nostalgic idea should stand in the way of that.
    The reason we are a full rotation server is because what one person views as a horrible map, another may well enjoy it. Do we deny those that like it access to the map because others complained about it? I'm sure there are people that don't like any of the other maps for one reason or another. Do we remove those maps as well and limit our play selection?

    With metro you have to push and watch your flank. We had an intense firefight last night on that map that had B swap back and forth at least 3 times and made it fun. All because people were pushing and communicating. That is key with the map.
    “Honor has not to be won; it must only not be lost.” - Schopenhauer

  4. Registered TeamPlayer Glitch's Avatar
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    #54

    Re: Concerning Operation Metro

    I love close in infantry maps with choke points. Gibralter was my fav 2142 map!

    I would be sad if any of the close in maps went away.

    My opinion is all the air maps could go away in BF2 and make it a better game, yet there are those out there that disagree for some freaking reason....

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    #55
    Another reason why that sort of map is left in because we are able refresh the server. New faces that want in can experience the teamplay we share. If people leave it is win win. Because not everyone is going to leave.

    Sent from my Thunderbolt using Tapatalk.


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    #56

    Re: Concerning Operation Metro



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    #57

    Re: Concerning Operation Metro

    Quote Originally Posted by Alundil View Post

    $$>EA>DICE>Consumers.

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    #58

    Re: Concerning Operation Metro

    Quote Originally Posted by loki2158 View Post
    The reason we are a full rotation server is because what one person views as a horrible map, another may well enjoy it. Do we deny those that like it access to the map because others complained about it? I'm sure there are people that don't like any of the other maps for one reason or another. Do we remove those maps as well and limit our play selection?

    With metro you have to push and watch your flank. We had an intense firefight last night on that map that had B swap back and forth at least 3 times and made it fun. All because people were pushing and communicating. That is key with the map.
    I don't think I was in your squad, but that was an awesome fight for the ticket hall. After that, I am actually into OM despite it's I/O feel... Some good coordination via chat got squads together and we had a lot of back and forth; in the end it was a close match for once.


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