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Thread: Good rounds tonight

  1. Registered TeamPlayer
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    #1

    Good rounds tonight

    New maps are pretty cool. Going to take a bit to learn them though. Other than one round, the games were all pretty close.

    Gulf of Oman 15 to 0
    Gulf of Oman 0 to 93
    Strike at Karand 0 to 176 (this didn't go so well)
    Strike at Karand 1 to 0

  2. Registered TeamPlayer SpecOpsScott's Avatar
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    #2

    Re: Good rounds tonight

    Agreed. I like the new maps, they seem to agree with my play style. Hell, at construction on Oman, i even got to give back to Remy a few pounds of his lead that i have been collecting!

  3. Registered TeamPlayer Toker's Avatar
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    Gamertag: Mr ARIZ0NA Steam ID: tokerskillz Toker's Originid: ARlZ0NA
    #3

    Re: Good rounds tonight

    LOVED lighting everyone up in the choppers... mmmmmmm....

  4. Registered TeamPlayer Shnark's Avatar
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    Gamertag: Lecersen Steam ID: Shnark Shnark's Originid: Shnark
    #4
    Damn you Arizona!!! Causing everyone so many problems >.<

    These new maps really emphasize two things IMO: vehicle play and the need for squad leaders to communicate between themselves.

    Great rounds last night. Fun stuff.

  5. Registered TeamPlayer Potemkine's Avatar
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    Steam ID: potemkine186 Potemkine's Originid: adundon186
    #5
    Man those maps brought back memories. I really loke the New way they did the maps, especially being able to enter into the buildings. Holy crap that was fun! Only thing that bothers me is that Karkand is flipped. Instead of the usmc attacking from the south, they attack from the north. Yes Thats splitting hairs but what ever. Still awesome. It was funny hearing all the non bf2 people complaining about the maps being too big, or having to learn new maps... Us bf2 vets were like, its good to be back home!

    I dont think we are going to have a problem with those maps killing the server. In fact, when I restarted the rotation last night, it went from 32 to 64 in 1 map!!!

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  6. Registered TeamPlayer
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    #6

    Re: Good rounds tonight

    I enjoyed the maps. I did not enjoy losing. I was rather frustrated trying to get SLs to communicate with me so we could hold flags and beat the gimps (rhys and shnark come to mind from the other side). One thing is everything seems so colorless. I thought I was damaged for awhile because of the lack of color..
    Brian

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    #7

    Re: Good rounds tonight

    Quote Originally Posted by SpecOpsScott View Post
    Agreed. I like the new maps, they seem to agree with my play style. Hell, at construction on Oman, i even got to give back to Remy a few pounds of his lead that i have been collecting!
    Yeah, I felt it. I think we lost 8 rounds in a row too. Was ugly but there were a few close and good games.

  8. Registered TeamPlayer chray00's Avatar
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    #8

    Re: Good rounds tonight

    Quote Originally Posted by Potemkine View Post
    Only thing that bothers me is that Karkand is flipped.
    Same thing for wake, but on top of that, they kept the same names for the flag, so north base is south on the map, and south base is north LOL. Looking at the map makes me dizzy

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