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Thread: Twitch TV - Streamers required

  1. Registered TeamPlayer CivilWars's Avatar
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    #11

    Re: Twitch TV - Streamers required

    $59/year. You can stream @ 1280xwhatever with the free version. You only have to pay to go larger.


  2. Registered TeamPlayer SmokenScion's Avatar
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    #12

    Re: Twitch TV - Streamers required

    But if you want to use it to produce a revenue, you need the commercial version?

  3. Registered TeamPlayer SpecOpsScott's Avatar
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    #13

    Re: Twitch TV - Streamers required

    Quote Originally Posted by maximusboomus View Post
    Maybe... I have begun planning... It'll depend on a few things though. And Scott you are a big part in it you just don't know yet...

    Sent from das phablet!
    LOL, why do i feel like i will be the butt of an epic joke?

  4. Registered TeamPlayer CivilWars's Avatar
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    #14

    Re: Twitch TV - Streamers required

    I will research that, but I guess for us it would be a gray area since we technically do not receive any of the Twitch or YouTube ad revenue at this point.


  5. Registered TeamPlayer maximusboomus's Avatar
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    #15

    Re: Twitch TV - Streamers required

    Very early stages... My idea / Project is a bi weekly or monthly video series filmed here on tpg turf, setting up specific events. Here's a link to the draft page, post there for any conversation about it. I will preface the scripting will be very minor. For the intro video I want something that flows, other than that all we'll do is setup an event, time and date and the partaking factions must be there. Other nights will be random, but we need to always film to make sure we can get hold of encounters.
    http://www.teamplayergaming.com/image.php?type=sigpic&userid=6279&dateline=1274458  788


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    #16

    Re: Twitch TV - Streamers required

    Quote Originally Posted by maximusboomus View Post
    Very early stages... My idea / Project is a bi weekly or monthly video series filmed here on tpg turf, setting up specific events. Here's a link to the draft page, post there for any conversation about it. I will preface the scripting will be very minor. For the intro video I want something that flows, other than that all we'll do is setup an event, time and date and the partaking factions must be there. Other nights will be random, but we need to always film to make sure we can get hold of encounters.
    Oh yes... i am so in.

  7. Registered TeamPlayer FragRaptor's Avatar
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    #17

    Re: Twitch TV - Streamers required

    twitch revenue is typically somewhere around $2 per thousand (for each commercial) It also varies a lot because it depends on the amount of people who watch ads which doesn't speak anything to the people with adblock.

    Also don't forget to get revenue you have to be partnered, which means you need a lot of views, and a lot of content. I have some friends in twitch might be able to work something out, but need views before anyway starts talking anything about moneyz
    Last edited by FragRaptor; 12-10-12 at 03:51 PM.

  8. Registered TeamPlayer FragRaptor's Avatar
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    #18

    Re: Twitch TV - Streamers required

    Also technically you don't need the commercial version of xsplit to get revenue, it is just that the commercial version of xsplit makes it more likely to get viewers which in turn gives you revenue. You can still stream with the free version you are just limited to 25 fps and can't get the highest resolution. Not too bad though.

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