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Thread: TPG Server Think Tank

  1. Registered TeamPlayer Mr_Blonde_OPS's Avatar
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    #11

    Re: TPG Server Think Tank

    Quote Originally Posted by CivilWars View Post
    What would be ideal is a list of the things we want to implement/fix in the OP. I would be willing to search for answers, but it is pretty impossible when I have no clue what the question is. If we had a list of ALL of the issues then we could all work together to get them tackled.
    Agreed. I've just been making an effort to find solutions to the problems that I have personally seen on the server. Hub if you want, update the OP with subjects you need help researching.

  2. Registered TeamPlayer dreaddman's Avatar
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    #12

    Re: TPG Server Think Tank

    Quote Originally Posted by Mr_Blonde_OPS View Post
    Agreed. I've just been making an effort to find solutions to the problems that I have personally seen on the server. Hub if you want, update the OP with subjects you need help researching.

    Agree.

    http://www.teamplayergaming.com/dayz...ml#post1705382
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  3. Registered TeamPlayer dreaddman's Avatar
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    #13

    Re: TPG Server Think Tank

    Sent from an undisclosed location.

  4. Registered TeamPlayer dreaddman's Avatar
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    #14

    Re: TPG Server Think Tank

    Worldspace Converter. Not sure if it's quicker/easier than the excel method;

    Location finder by TankbusterSPAFF - Editing and Scripts - Armaholic

    Referenced from this thread:

    World Space - Tunngle Community
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  5. Registered TeamPlayer dreaddman's Avatar
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    #15

    Re: TPG Server Think Tank

    What NOT to do:

    Exploding cars after editing DayZ map in editor - Tunngle Community

    Could be funny, howerver, if rollback is implemented. LOL.
    Last edited by dreaddman; 01-02-13 at 01:34 PM.
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    #16

    Re: TPG Server Think Tank

    FOR 1.7.5.1 - How to modify the Crash Heli spawn rate, variance, chance, and location (radius):

    Increasing or decreasing heli spawn crashes 1.7.5.1 | Open DayZ Community

    If I understand this correctly, suggest setting the spawn rate to 20 minutes (20*60), variance of 5 minutes (5*60), chance at 1 (if not already), and increase location to 3000. I could be wrong though.
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  7. Registered TeamPlayer BigHub's Avatar
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    #17

    Re: TPG Server Think Tank

    I will take a gander at it, thanks Dreadd.

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