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Thread: SsT Open House Friday

  1. Registered TeamPlayer SmokenScion's Avatar
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    Steam ID: SmokenScion SmokenScion's Originid: SmokenScion
    #41

    Re: SsT Open House Friday

    I'm trying out some Fallujah missions. But will definitely try out whatever you want to play.

  2. Registered TeamPlayer Talkos's Avatar
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    #42

    Re: SsT Open House Friday

    Well hey, if you find some good Fallujah missions, let me know. Ideally my criteria for missions I share with you all is an ability to either heal from disabled or revive and get quickly back into the action. Working join in progress is also a good bonus. But as I'm starting to get better at editing, if you find a really good mission even without revive, mention it and if I have enough time we can see what we can do.

  3. Registered TeamPlayer SpecOpsScott's Avatar
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    #43

    Re: SsT Open House Friday

    Simply EPIC round of Escape Chernarus last night. Fought back against well over 100 enemy in our trek to the extraction point. Hijacked a T72 and laid waste to several APCs and a few vodniks. Hijacked a transport chopper and a shark, shot down a couple of sharks.... Non stop action from escaping our pen to getting to the shore. Simply Epic, well done gents.

    Thought we were done for prior to getting the tank as we were in a small valley outside of Guglova raiding a weapons cache when a platoon of enemy showed up from all angles and the chopper started making air drops.
    Last edited by SpecOpsScott; 04-18-13 at 02:48 PM.

  4. Registered TeamPlayer SmokenScion's Avatar
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    #44

    Re: SsT Open House Friday

    Lol that was funny, O looky a tank, boom, Oh looky my tank.
    I could hear the AI going, "NO WAY! That's so OP!"

  5. Registered TeamPlayer Talkos's Avatar
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    #45

    Re: SsT Open House Friday

    Good games tonight guys. We did the usual Escape, then took a Ranger team into Zagrabad to grab intel and successfully extracted(okay, the chopper may have taken an RPG hit on the way out). Finally we rolled into Elektro with a platoon sized force of AI buddies backing us up(and by backing us up I mean they stayed at base and cheered us on), fighting against mixed armor and air elements to destroy the power station and uncover war crimes in the church. Unfortunately our escape path that time was marred by a rogue BMP that, well...killed everyone.

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