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Thread: Experimental Build for RUST
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10-14-14, 03:17 PM #1
Experimental Build for RUST
A couple of weeks ago they moved the experimental build to the primary launch mode and it is a huge improvement to the original. If you have not touched RUST in a while like most of us that played it is worth taking a look at.
Community Update #13 « Rust
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12-24-14, 04:24 PM #5Re: Experimental Build for RUST
Atexinnhisjohnson joined me on the usual server I play on. It's PvP, but no base raiding. Drop belt on Death with Custom Recipes.
7DTDLonestar They have a TS server too. The guy who owns it is pretty cool, and keeps it updated. I've been an admin too, really adamant staff now. You should join us, or anyone for that matter. Update 10 really changed the game. Were up to 10.4 since then. Literally in less then week.
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03-03-15, 01:09 PM #7
Re: Experimental Build for RUST
any of you guys still playing rust wouldnt mind a few buddies to team up with. Im not new to rust i had about 800hours in prate version and i thnk i i have 100+ hours in steam would be sweet to play the game again not played alot since its been updated every once in a while i play because i get bored of soloing it.
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03-03-15, 05:51 PM #8
Re: Experimental Build for RUST
They just added assault robot NPC. However, this will not get me back into the game.
I pop in every now and then to see what has changed. It's just not fun anymore. Classic Rust had a grit that made it awesome like a fine cheese. Stanky, but good. The new version is just about looking good. And only getting metal and stone in one bio, fuck that.
They flew the game right into the ground for me. They might get it off the ground down the road, but til then 7 Days to Die is my new Home. I have a trade route set up right now. I'm far out with several stores to get supplies from. I move goods into the center of the map for crops and other resources.Dispatch the DooM
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